+ Reply to Thread
Results 1 to 9 of 9

Thread: No collide wire !

  1. #1
    Wire Noob Shadow45's Avatar
    Join Date
    Dec 2007
    Posts
    24

    Thumbs up

    Hello !

    I have look and i have see who the no collide wire tool are not in the list..

    You can add no collide tool in wire please ?

    (Sorry for my bad english : im french )

    Thank you

  2. #2
    Wire Amateur Hysteria100's Avatar
    Join Date
    Jul 2007
    Posts
    66

    Default

    I've already asked for this, but it still hasn't been done.

    [ame="http://www.wiremod.com/showthread.php?t=2952"]http://www.wiremod.com/showthread.php?t=2952[/ame]

  3. #3
    Wire Noob Shadow45's Avatar
    Join Date
    Dec 2007
    Posts
    24

    Default

    Ok thank you and then its finish ? :s

  4. #4
    Wire Noob Bk9923's Avatar
    Join Date
    Aug 2007
    Location
    aurocohc (inverted...)
    Posts
    12

    Default

    I can try to get something done on it... I almost have something working but it needs tweaking.

  5. #5
    Wire Noob Shadow45's Avatar
    Join Date
    Dec 2007
    Posts
    24

    Default

    Ok thank you.

  6. #6
    Wirererer drpepper's Avatar
    Join Date
    Nov 2007
    Location
    Made in the USA
    Posts
    137

    Default

    This has been going on for too long, still can't wait

  7. #7
    Wire Sofaking tomb332's Avatar
    Join Date
    Mar 2007
    Location
    Birmigham,UK
    Posts
    1,377

    Default

    eh seems like its time for the weld latch to evolve into the constraint latch. Progress will be made in direct proportion to my boredom level.
    Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

    Super Easy Wire Download

  8. #8
    andy1976uk
    Guest andy1976uk's Avatar

    Default

    Edit: OK, I've got a few more suggestions for this tool:

    1) Please add another model for the controller. Unless the technology was indigenous to North Korea there is really no reason whatsoever for the controller to be so big. I've got 3 of these bastards sticking out of my "cluster-missile" at the moment, and it looks ridiculous. The default Data Store model could be a good choice, maybe something even smaller.


    2) Is it possible to make a multiple-constraint controller? This could either be part of the current tool, or could be added as a new one.


    3) Is it possible to make damage sustained to the welds cumulative, so the more you kick them around, the more likely they are to break?


    4) Is it possible to add an option that behaves like Conna's "Constraint Breaker" (http://archive.facepunchstudios.com/...highlight=Xera), or ideally, is selective about what is broken?

  9. #9
    andy1976uk
    Guest andy1976uk's Avatar

    Default

    Wow, is interest in this STool really so low? *mutters under breath* Damned kids and their wheeled bathtubs. :lol:

+ Reply to Thread

Similar Threads

  1. Wired Turrets do not like to no-collide.
    By Gunnanmon in forum Bug Reports
    Replies: 0
    Last Post: 08-28-2008, 01:42 AM
  2. No Collide Addon
    By splat2010 in forum Wiremod Addons & Coding
    Replies: 31
    Last Post: 06-09-2008, 05:47 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
proceed-collector
proceed-collector
proceed-collector
proceed-collector
linguistic-parrots
linguistic-parrots
linguistic-parrots
linguistic-parrots