View Poll Results: Edit the grabber?

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    24 72.73%
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    7 21.21%
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Thread: Grabber Edit?

  1. #11
    No u Divran's Avatar
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    Default Re: Grabber Edit?

    Quote Originally Posted by Xandaros View Post
    Make grabbed people go into noclip mode. Then you can move them easily.

    I am admin on a server and moving people not in noclip is a pain in the feet (for the grabbed one).
    While moving noclipped people works as nice as moving a prop with auto-freeze.

    Xan
    I think that's what Overv's admin mod Evolve does automatically (puts them in noclip mode if they aren't already) because grabbing people is perfectly smooth with it. I could check if it does that
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  2. #12
    Wirererer Count23's Avatar
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    Default Re: Grabber Edit?

    Give the grabber the ability to apply a force on whoever or whatever it's aimed at, so it can drag things closer or push them away while held.

  3. #13
    No u Divran's Avatar
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    Default Re: Grabber Edit?

    Quote Originally Posted by Count23 View Post
    Give the grabber the ability to apply a force on whoever or whatever it's aimed at, so it can drag things closer or push them away while held.
    Then the grabber will fly backwards as well, since it is welded to the prop it grabs. If you want to do that, move the grabber closer THEN grab and then move it back.
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  4. #14
    Wire Sofaking Unsmart's Avatar
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    Default Re: Grabber Edit?

    I think this idea would be fun. /support
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  5. #15
    billywitchdoctor.com Schilcote's Avatar
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    Default Re: Grabber Edit?

    But make it so that it's admin-toggleable. It's pretty mingy...


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  6. #16
    Lifetime Supporter Nikita's Avatar
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    Default Re: Grabber Edit?

    Heh. I can already imagine a sticky-mine-field.

  7. #17
    Wirererer tuusita's Avatar
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    Default Re: Grabber Edit?

    This topic reminded me of some old discussion. Maybe it was also about the grabber but with a physgun like grab that would allow you to rotate the grabbed object. It was about props, not players, though. Don't know if it ever became anything more than a discussion. Probably not.

    But still, while grabbing players would be easy to minge with, grabbing and rotating props would not. Opinions?

  8. #18
    Wirererer a_p3rson's Avatar
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    Default Re: Grabber Edit?

    All I really wanted this for, was for like a teleporter, for a pseudo-player weld, but toggleable, and to a player (an ent output would be nice). Not to move them, but as a wire replacement for a vehicle. I'm sure all of you have seen (at least once) the Weld - Player STool. I want that, in a wire-able, beam form.
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  9. #19
    Wirererer Count23's Avatar
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    Default Re: Grabber Edit?

    Quote Originally Posted by Divran View Post
    Then the grabber will fly backwards as well, since it is welded to the prop it grabs. If you want to do that, move the grabber closer THEN grab and then move it back.
    The Grabber welds? Are you sure? Because lots of times i've seen an object "slide off" the grabber beam completely.

    the reasoning behind the grabber pulling or pushing was meant to suggest a use for it like dynamic winch, you can grab a target at range and "reel it in" with the grabber, then keep it firmly positioned nearby.

  10. #20
    Official Bastard of Wire Jat Goodwin's Avatar
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    Default Re: Grabber Edit?

    Quote Originally Posted by Count23 View Post
    The Grabber welds? Are you sure? Because lots of times i've seen an object "slide off" the grabber beam completely.

    the reasoning behind the grabber pulling or pushing was meant to suggest a use for it like dynamic winch, you can grab a target at range and "reel it in" with the grabber, then keep it firmly positioned nearby.
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