Sorry, that's source engine physics thing, you almost can't fix it (except some uberhacks)
Would it be possible to fix the hydraulics so they change in length to the actual value set on them? They're so incredibly weak right now it makes them almost useless for certain things. I was making a car lift the other day, and I had to use 5 hydraulics in order for it to be strong enough to lift the car. Even then, it still didn't function properly. I had a maximum length set of 500, and when the car was on the lift, and it said the hydraulics were at 500, the car was actually only lifted about 200-300 units. As soon as I took the car off the lift, the lift sprung up to the full 500 height.
I've run into this problem several times, not just that once. Is there any way to fix this?
Sorry, that's source engine physics thing, you almost can't fix it (except some uberhacks)
What you could do is use an accumulator and comparison gates. My brain isn't working today, so I can't draw out a schematic.
Originally Posted by Flux
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