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Thread: Making props' stay in your head's position with E2.

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    Inactive Quantum is on a distinguished road Quantum's Avatar
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    Question Making props' stay in your head's position with E2.

    I've seen people making props follow the same position as their head, like a cone hat or giant head made with multiple props. Could somebody please give me the E2 code required to do this, if it's not too much to ask?
    Last edited by Quantum; 04-10-2009 at 05:11 PM. Reason: Why can't I change the title?

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    Wire Sofaking mjmr89 is on a distinguished road mjmr89's Avatar
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    Default Re: Making props' stay in your head's position with E2.

    We'll help you... but were not going to just outright give you code. I'd suggest getting familiar with the applyForce and applyOffsetForce functions. Basically you take the position of said object as a vector and subtract from that the position where you WANT it to be (ie over your head).

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    Default Re: Making props' stay in your head's position with E2.

    [ame=http://www.facepunch.com/showthread.php?t=707796]Bubble Buddy! - Facepunch[/ame]

    Just spawn one of those and look at the code. I assume that's what you're looking for?

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    Wirererer NEMESiS is on a distinguished road NEMESiS's Avatar
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    Default Re: Making props' stay in your head's position with E2.

    make a turret pointing at were are u looking and make it hover above ur head using gps
    its not that hard
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    Default Re: Making props' stay in your head's position with E2.

    Code:
    @name Imperial Hat
    @inputs 
    @outputs 
    @persist A:vector B:vector Ang
    
    interval(10)
    E = entity()
    A = E:pos()
    C = E:owner():pos()
    
    Att = E:isWeldedTo()
    
    B= C + 100*( vec(cos(Ang), sin(Ang), 0))
    
    Ang+=2
    
    #C = -(A - B+($A*30)-$B*30 + vec(0,0,-200))*5
    C = ( B + $B*75 -A - $A*75 + vec(0,0,200) )*Att:mass()/10
    
    applyForce( C )
    
    Spawn this on several props, one each. Then see the result
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    Inactive Quantum is on a distinguished road Quantum's Avatar
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    Default Re: Making props' stay in your head's position with E2.

    Thank you.
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