Just a quick question. I'm just messing around with a few things and ran into a little issue.
I have a platform suspended with wire hoverballs. My goal is to set the hoverball's Z position to the height of a targeted player. I currently just have a target finder and beacon sensor wired. The problem is that the target finder outputs the distance in the Z axis between itself and the next target. What I need is the Z position of the target relative to the world. So basically, if the player jumps, so does the platform. If the player noclips into the sky, the platform follows him.
Can I do this?
Thanks


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