Hello,
I'm trying to make a small camera drone, wich would be able to follow a player or an NPC. I could easily make it follow the X and Y position, but I don't know how to make it follow his target along Z axis.
If I put hoverballs on Z coordinates + 200 (if I want it to stay 200 over his target), it's going up and down faster and faster.
How can I make it more accurate?


LinkBack URL
About LinkBacks




Reply With Quote



Bookmarks