I've been messing around with vectoring lately, and it's easy to make an E2 chip follow a GPS etc...
But when I change the E2 with a vector thruster it fly's in every direction.
Ofcourse that would make sense, since it apply's force locally, and not based on rotation right?
But then how can an E2 chip automatically rotate to its target?
If I want that vector to work, then it should probaly not rotate.
Is there any way I can fix this? I hope soneone can :O
Greetings, VorteX![]()


LinkBack URL
About LinkBacks




Reply With Quote




Bookmarks