I can't find my jaw, I think it fell under the bed...
Proof-of-concept first-person game engine. More info later.
Very alpha. As you can see, it has a few (sarcasm) bugs.
If anyone knows how to solve the issue where the meshes aren't showing when you get too close, please tell
I've tried setting ZNEAR, but it doesn't make any difference, other than bugging up the FOV.
Last edited by Matte; 03-07-2010 at 11:43 PM.
"If anybody says he can think about quantum physics without getting giddy, that only shows he has not understood the first thing about them."
-- Niels Bohr
I can't find my jaw, I think it fell under the bed...
If I wouldn't be in such a bad mood with such a high aggression level I would think this weren't possible even for such a cool guy as you are. But now... I have to tell it's FRIKKIN AWEZOM!
:O
speechless...
___..............._............................... .
| _ )...._.__...| |__..._.._...._._....__._
| _ \.../ _` |..| / /...| || |..| '_|../ _` |
|___/..\__,_|.|_\_\...\_,_|..|_|....\__,_|
i like ASCII texts =p
HAX!!!
I just do not belive you. Not even one of the wireteam devs can do that. Not using e2 (or anything else we currently got acces to). It just is not possible :S. Ok it is, but... come on! You even had rangers (saw how you fell a bit when walking off the platform) hitting the ground dmnit!
I want to give brith to your childrens! Wait, I am a male, its not possible. Well get some childrens and let me eat them instead!
I got to try doing a fps engine myself o_O. I will fail dably though. I guess I will get as far as to draw 1 polygon, then I wont know how to do the rest.
Why did you not use egp though?
EDIT: Really like the debugging of keys and such you got top-left though.
Heh niiiiice, Shouldn't it be 'yo dawg' in the title though? :P
As for your mesh glitch... I'm only guessing here... but I'd say it could have something to do with not seeing the center of the disappearing regions. I forget where exactly I've seen this before in gmod, but I have; if you can't see the middle of something like this, it can disappear. I'd recommend trying to convert those elements of the ground into smaller objects as you get closer, ones whose center's you'll see and allow for an acceptable margin of error based on efficiency. Of course... it could work completely differently in GPU... I have no idea.
Actually - Upon reviewing the video - I'd say that the center of the 'props' or whatever they are, are off screen; that's probably your problem.
Good luck with this, hope to see some dead nazis on there soon :P
ZOMGWTFBBQBOOMHAX?!?
@feha: EGP no can haz 3d rendering as of yet. And E2 would die if it had to process this. 9001 lines of code in e2=instant op death and EGP is slow because GPU uses clientside rendering rather than usermessages I believe
--Orson Scott CardIn [his] experience that was a sentence never to be uttered except to prove its own inaccuracyI'm not stupid!
Bookmarks