As you can see, it is a huge update from the previoous version. I have made a total rewrite of the whole code, and now it is very simple to create songs. During the video, I will show the code, and whiile I show it, I'll highlight two db allocations. These two db data allocations defines when and where the notes will be played.
The first db I highlight is when the note will come, for instance "1200, 1400, 1600" are the three first notes in Smoke on the Water, separated by a delay of one beat (200 iterations). (This db must end with a 0, to denote the end of a song)
The second db specifies where the notes are to be played, for instance "0, 1, 2" are the first three notes in the same song, as 0 = fret1, 1 = fret2, 2 = fret3, and so on.
It is also really optimized. In the previous version I drew all the notes at once, but now I only draw those who are within a certain distance of you.
The controls are:
Shift = Fret 1
A = Fret 2
S = Fret 3
D = Fret 4
Space = Fret 5
Mouse 1 = Shred 1
Mouse 2 = Shred 2
The note hit counter is a bit bugged, though.
Will be released as beta once I come home.


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