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Thread: CyclonePC and OS

  1. #41
    Wire Sofaking Tasuit's Avatar
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    Default Re: CyclonePC and OS

    You clearly misunderstood me.

    Your E2 simulates a CPU, which means that it has to run commands to do what the CPU does. Example, it has to compare the input with opcodes, etc.
    Now, if you make a CPU thats supposed to run an OS, in an E2, your asking for huge lag, and huge slowdown. Every opcode might consist of multiple Opcodes, because the E2 has to compare the opcodes to a set of predefined ones, it has to make variables, etc.

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  2. #42
    Lifetime Supporter Nikita's Avatar
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    Default Re: CyclonePC and OS

    And as I said, I measured this lag and find it not that bad.

    I also said I could try zCPU instead of a simulated one.

  3. #43
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    Default Re: CyclonePC and OS

    I still know, but one Machine word might be close to, heck, i dont know, 5 ops?

    But good luck on this anyways, cant wait to see the result
    Last edited by Tasuit; 11-13-2009 at 10:49 AM.

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  4. #44
    Wirererer Riddler's Avatar
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    Default Re: CyclonePC and OS

    Well yeah, I'm with them it would be much better done on the CPU. It wont lag because the E2 quota is designed to stop that however as it becomes more complicated it could present as excessively slow.

    Having said that, there is NOTHING wrong with doing it in E2 as your re-creating a CPU environment for it to run in. If nothing else you will learn more than you ever thought you would in the process. Believe me I know. So go for it you've got my support.

    Depending how accurately you want to re-create the wire CPU environment it could be directly transferable as well. If you want to heavily recreate a authentic CPU though you would need to tweak a few things first.
    Last edited by Riddler; 08-14-2010 at 05:05 PM.

  5. #45
    aka Colonel Never Online Colonel Thirty Two's Avatar
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    Default Re: CyclonePC and OS

    Quote Originally Posted by Riddler View Post
    Well yeah, I'm with them it would be much better done on the CPU. It wont lag because the E2 quota is designed to stop that however as it becomes more complicated it could present as excessively slow.

    Having said that, there is NOTHING wrong with doing it in E2 as your re-creating a CPU environment for it to run in. If nothing else you will learn more than you ever thought you would in the process. Believe me I know. So go for it you've got my support.

    Depending how accurately you want to re-create the wire CPU environment it could be directly transferable as well. If you want to heavily recreate a authentic CPU though you would need to tweak a few things first.
    ...... Did you even look at the dates on this?

  6. #46
    Ursus maritimus Drunkie's Avatar
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    Default Re: CyclonePC and OS

    I remember BP saying anything in CPU/GPU forum is allowed to be bumped.

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    http://somone77.net somone77's Avatar
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    Default Re: CyclonePC and OS

    Quote Originally Posted by Black Pheonix View Post
    You can bump topics in the following forums (in fact you're supposed to bump them):
    Thought I should quote it for good measure.


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  8. #48
    Wirererer Riddler's Avatar
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    Default Re: CyclonePC and OS

    Yeah I looked at the dates. I also looked at the front page "NEWSFLASH: Thanks to BP and "Hello, I'm a task switcher" tutorial, the project is alive again! (23 June 2010)" Not to old. It's an interesting project with an interesting idea, bump never hurt anyone

  9. #49
    Lifetime Supporter Nikita's Avatar
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    Default Re: CyclonePC and OS

    If you're interested if there is any progress, well, just a little. It's all put on hold at least until I can finish a compiler.

    The bottleneck was the difficulty of figuring out if certain function works correctly or works at all. To somehow make it easier I've been using E2s as placeholders for some parts of the OS, interfaced with the CPU by memory gates working as "command caches" or request queues. Whenever the CPU needs some OS function it would write the function number and arguments into the queue, and then the E2 would execute the request. If the CPU cannot continue without getting the return value from the function in the E2, that means a pause for at least 2 ticks. It would be a massive slowdown if some function needs to be called often (like memory allocation) but at least I can use hints, prints and outputs to see what's really happening inside.

    Hopefully, if the C->CPU compiler I'm writing works as intended plus the debug features, this should be a lot less painful.

  10. #50
    aka Colonel Never Online Colonel Thirty Two's Avatar
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    Default Re: CyclonePC and OS

    Ah, so it isn't dead, my bad.
    Quote Originally Posted by Drunkie View Post
    I remember BP saying anything in CPU/GPU forum is allowed to be bumped.
    Still though, if you are suggesting things to work on in a project that is 1-2 years old, the project would probably be dead, and the post worthless.

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