Very nice :lol:
I haven't posted this yet because I'm trying to make a version that automatically loops, but the Ram has a bug in it that stops it reading values after it loops. Strange.
Just to clear up any misunderstandings, my in game name is |WireTutor| Jonny |KingofAFK|.
Kai, time for an explanation. ^_^
What it does
This is a controller for a single light. It allows you to program RGB values and the Time values for how long the light will stay at that particular slot. There are 128kb of slots currently, which can independantly store RGB values.
Screenshots
The whole thing, in all it's glory![]()
A Picture of the main control panel. All the stuff that controls the light is here.
The light, and the screens that display the RGB values. They change dynamically.
The keypad. Controlled through a single expression and 2 add chips (because I'm too lazy to type out all the code for the adding :P )
The sequencer. Controls the slots.
The run panel. Controls the running of the created program.
The light with RGB values 255,142,0, in slot 0, with a delay value of 0
The light with RGB values 255, 255, 255 in slot 5, with a delay value of 0.
To do
# Make it loop effectively without bugs.
# Add more lights which can be independantly controlled.
Very nice :lol:
This gives me a brilliant idea -- implement the DMX protocol with the CPU!
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