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Thread: Boxer-6 with Save...

  1. #1
    Wire Noob derelict's Avatar
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    Arrow Boxer-6 with Save...

    So...I made a boxer six (cylinders lay flat, like a VW bug or porsche engine) and I can't get the Adv. Duper to recreate it properly. Not that its a huge issue or anything...but if anyone could help me with that I'd be grateful. I have to nogravity all of the rotating assembly to make it work, and then if i so much as sneeze on it, it wigs out.

    Other'n that, im actually quite happy with the way it turned out, seeing as how this is my very first attempt at making an engine. It spins rather fast, and im a bit curious how much power i could get out of it. I thought about an adjustable timing system for it, given my automotive background I could probably make something work (advance or retard the timing based on speed and load) but its not really necessary for how this game renders physics.

    Also, If anyone could give me a hand with an RPM gauge, that'd be great.

    Have a look at the save file here

    -derelict

  2. #2
    Wire Sofaking Hitman271's Avatar
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    Default Re: Boxer-6 with Save...

    The adv dupe is notorious for screwing up even the greatest works .The only way to even slightly preserve what you made is to entirely freeze it before duping,or just remake it somewhere.And for rpm you get the gyroscopic roll of the axle and put it into...... Rpm=angnorm($Roll)*3.6
    Hope I helped.
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