i wish i could answer you but Im not that good on the other hand there are a lot of very good people in here and they will have the answer. other than that the battery idea sounds original.
Im not sure if this is a repeat but i have designed a RC car battery where if you had a RC car you have to go to it and manualy change the batteries (the timers restart button) 1 problem with it is that if you have more than 1 item using the power then it does not increase the rate of decent of power
on the diagram when i say toggle the button to turn it off i mean turn the button so it is on so it makes a loop of resetting so it never turns on the timer to count down
i wish i could answer you but Im not that good on the other hand there are a lot of very good people in here and they will have the answer. other than that the battery idea sounds original.
Hmm...that's quite cool. You should try making it into an expression gate (or at least cleaning up the diagram so I can understand what's going on!). I can see this coming in handy for my multitude of autonomous vehicles.
Maybe for a dirty workaround, have an add chip, which each of the inputs would be an item draining the battery, (stop reading here unless you like being confused) eg. if you have 3 things connected, you would connect the A, B, and C inputs on the add chip up to either a CV of 1, or something like the same output as a thruster is getting its input from, so the load would only come from that input when the thruster is on.
That made no sense. I apologise. But yeah, an add chip to get the load from (a load of 1 should drain the battery life as much as the battery does normally)
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