+ Reply to Thread
Page 1 of 4 123 ... LastLast
Results 1 to 10 of 34

Thread: Das Boot

  1. #1
    Wire Sofaking Officer Tibbles's Avatar
    Join Date
    Aug 2008
    Location
    Barnus Philbert Boulevard
    Posts
    867

    Default Das Boot

    Out of boredom and driven by the fact that no one has built a damn decent submarine yet, I took it upon myself to do so.

    So I present... DAS BOOT(The Boat [A U-Boat])

    *MAJOR UPDATES*
    • I have listened to the feedback, and I have fixed the unreal jerky movement with realistic, sluggish and smoothed/slowed ones.
    • I have added a nice little roll feature, that when surfaced, the boat will roll back and forth with the swell
    • I have completed the deckgun, and torpedo systems
    • Added lots of pretty sounds!
    • Added crash dive and emergency surface features!
    • I made the conning tower more realistic, and painted the keel!

    Please note that the current version is buggy as hell, and I should have it up and release worthy by tommorrow. Also, sorry for the terrible video quality, last time I ever use WMM. The video showcases it's newest features...






    Features!

    It's decently sized!
    It has a fully working holographic periscope!
    It has a fully working holographic snorkel!
    It uses resources to work!
    It keeps perfect depth!
    It moves realistically!
    It auto balances to make depth maintenance simple and automatic!
    It has NO WEAPONS

    I'm going to start working on weapons for this. My older version that I WAS going to release had a deck gun, but I scrapped that because it looked like shit.

    Controls!
    Pitch Adjustment - W/S
    Forward - Space
    Slow and Stop - Shift
    Turning - A/D
    Periscope - Alt (Toggle)
    Snorkel - R (Toggle)

    When surfaced, or the tip of the snorkel isn't submerged, it will use fuel to move. Run out and your stuck with your batteries. Max surface speed is about 15 knots.

    When fully submerged without the snorkel, you will start to drain your batteries! Surface or be within snorkel depth to start recharging them. Max submerged speed is about 7 knots.

    Future Plans!
    Add weapons
    More sounds (Random ambient noise and orders)
    Emergency Dive / Blow ballast tanks


    Video!



    So, trust the explanation and look at the pics!
    Attached Thumbnails Attached Thumbnails Das Boot-9.jpg   Das Boot-9.jpg   Das Boot-9.jpg   Das Boot-9.jpg   Das Boot-9.jpg  

    Das Boot-9.jpg  
    Attached Files Attached Files
    Last edited by Officer Tibbles; 03-08-2010 at 10:27 PM.

  2. #2
    Wire Sofaking Officer Tibbles's Avatar
    Join Date
    Aug 2008
    Location
    Barnus Philbert Boulevard
    Posts
    867

    Default Re: Das Boot

    Bumped for video, seeing how no one has really looked at this thread.

  3. #3
    Wire Noob ebook1's Avatar
    Join Date
    Jan 2010
    Location
    Behind u eating cake
    Posts
    14

    Default Re: Das Boot

    Really nice submarine ya got here A+ and a

  4. #4
    hurrr physics Tolyzor's Avatar
    Join Date
    Aug 2008
    Location
    England
    Posts
    1,019

    Default Re: Das Boot

    tbh iv seen a better uboat model than that before, and that's about as far from realistic movement as you can get. Boats and subs move sluggishly, not with jerky mouseaimed accuracy like that.

    Old style physics using thrusters, control surfaces and buoyancy/weight tools (or perfectly emulating them with applyForce) works far better for this type of application.

    The batteries and realistic speeds is good though, what do you mean when you say its got a holographic periscope and snorkel?
    Comprehensive Gmod physics guide - Ballistic trajectory with drag - Autodyno engine performance test
    Quote Originally Posted by janvos2506 View Post
    i just going to type the code over and over again and maybe il remeber it then
    Don't make the mistake these skydivers did and use any of my Gmod physics models for real life situations...

  5. #5
    Wire Sofaking Officer Tibbles's Avatar
    Join Date
    Aug 2008
    Location
    Barnus Philbert Boulevard
    Posts
    867

    Default Re: Das Boot

    They are made of E2 holograms :3

    Also, I was thinking about the unrealistic movement, and in my next update, that will be fixed along with some torpedoes and a deck gun and maybe a flak cannon too.

  6. #6
    Wire Noob ebook1's Avatar
    Join Date
    Jan 2010
    Location
    Behind u eating cake
    Posts
    14

    Default Re: Das Boot

    Might i suggest using garrys bombs 3 and gcombat for those

  7. #7
    Official Bastard of Wire Jat Goodwin's Avatar
    Join Date
    Aug 2008
    Location
    Colorado Springs
    Posts
    2,771

    Default Re: Das Boot

    so this is why you were like "yo dawg, teach me how to use Sony Vegas".

    Vergy nicey.
    Ö͎̗̫̙̝̹͓̤̙́ͣͤ̈́̋̽̋͜f̺̦̠̻̜̼̮͓̖́̓̄̿̓̌̓̍̔f̵̳̻̜̹̤̱̊͒ͤ͌ ̅ͭͮ̾͟i̗͖̎͗̇ͯ̈̀̌̽c̯̮̉ͮ̾͟͡i̵̺̻̠̘̤̫͕ͯͭ̅͊ͤͦͧa̷͇̖̲ͥ͗ͪ̎ͤ ̽̾ͫl̶̈́̉̉͂̿̎ͯͥ̐҉̗͙̦̻̪ ̪̻͕̗̝͈̘͓ͬ̋̕͟B͚̲̍͢ā̸̪͔͖̟ͫͨ͜͝s͈͔͔͖͇͍̗͛ͯ̑̂͟t̮̤̬̩̅ͧ̎͑͗ ̃̕͟a̸̧̻̖̘̞̪̲͈͕̲͊ͭͪ͆̉r̯̩̮̬̥̤̗̙̃͌̑͊͢͞ď̠̦̲̥͢͡ ̵̶̢̱̲̺͈̘̳͕ͤͅo̯̞̙̦͖̪̽ͩ͊ͅf̵̦͈̣͙̰̎͋̿́ͅ ̛͕̹̫̰̱̾̓ͪ̌̽̊͘͡W̨̬̲̤̖̽̿͛ͨ͛̃̎͐̏i̛̼̳̝̺̝̭͙͋̑͑ͬ͠ṙ̼͔̪ͯͨͭ ̕e̸̗͕̰̒̃ͩͬ̾͆́ͅͅ

    I Require More Minions! Join us on the IRC !
    List of Reasons to idle on the IRC: Wire QDB

  8. #8
    Wire Sofaking Officer Tibbles's Avatar
    Join Date
    Aug 2008
    Location
    Barnus Philbert Boulevard
    Posts
    867

    Default Re: Das Boot

    Added torpedo test video in op.

  9. #9
    Wirererer F12Bwth's Avatar
    Join Date
    Mar 2007
    Location
    NYC
    Posts
    163

    Default Re: Das Boot

    Quote Originally Posted by Tolyzor View Post
    tbh iv seen a better uboat model than that before, and that's about as far from realistic movement as you can get. Boats and subs move sluggishly, not with jerky mouseaimed accuracy like that.

    Old style physics using thrusters, control surfaces and buoyancy/weight tools (or perfectly emulating them with applyForce) works far better for this type of application.
    Yes, You see this is where you should post this sub expression. Which is what you have made. Give it out and everyone can have a submarine.

    If you want to see how a sub using fin propellers and bow planes and wire weights with prop buoyancy moves. I have a short clip of mine at the end of this video. I am not showing off. But if you want to improve your expression it should move realistically.. I really need to finish that sub and find a better video of its turning and diving.

    Last edited by F12Bwth; 03-08-2010 at 02:17 AM.

  10. #10
    No u Divran's Avatar
    Join Date
    Jul 2008
    Location
    Sweden
    Posts
    4,582

    Default Re: Das Boot

    Use PewPew weapons ^^
    SVN Tutorial
    My SVN:
    Code:
    http://divranspack.googlecode.com/svn/trunk/%20divranspack/
    Get dropbox and get 250 MB extra space: Dropbox

+ Reply to Thread
Page 1 of 4 123 ... LastLast

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
proceed-collector
proceed-collector
proceed-collector
proceed-collector
linguistic-parrots
linguistic-parrots
linguistic-parrots
linguistic-parrots