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Thread: Das Boot

  1. #31
    ส็็็็็็็็็็็็็็็็ส็็ ็็็็็ Dav1d's Avatar
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    Default Re: Das Boot

    Quote Originally Posted by Divran View Post
    PewPew weapons?
    U-boats were not generally equipped with "Death rays" or "Laser Nukes"
    Also, the whole idea of a "laser nuke" is retarded. Nukes use fission, generally triggered by firing a neutron into the nucleus of an atom.
    The only time a laser may be involved is with firing the proton, but this has no result on the actual explosion.
    If the weapon in question causes a nuclear explosion at the end of a laser beam, that's even more retarded.

  2. #32
    No u Divran's Avatar
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    Default Re: Das Boot

    Quote Originally Posted by Dav1d View Post
    U-boats were not generally equipped with "Death rays" or "Laser Nukes"
    PewPew does not only have unrealistic weapons. Edit: It has a torpedo as well. Although it's not perfect.

    Quote Originally Posted by Dav1d View Post
    Also, the whole idea of a "laser nuke" is retarded. Nukes use fission, generally triggered by firing a neutron into the nucleus of an atom.
    The only time a laser may be involved is with firing the proton, but this has no result on the actual explosion.
    If the weapon in question causes a nuclear explosion at the end of a laser beam, that's even more retarded.
    I never made it to be realistic. In fact, I made it for the exact opposite reason.
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  3. #33
    Wire Amateur banananor's Avatar
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    Default Re: Das Boot

    Ok, now I'm being picky, but!
    Does it have to "swell" back and forth when driving at surface aswell..? It makes it look kinda weird :-/
    Last time I saw a face like your I threw a banana at it

  4. #34
    hurrr physics Tolyzor's Avatar
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    Default Re: Das Boot

    Quote Originally Posted by banananor View Post
    Ok, now I'm being picky, but!
    Does it have to "swell" back and forth when driving at surface aswell..? It makes it look kinda weird :-/
    The funny thing about wanting all these realistic physics effects is that they already exist in the gmod physics engine. There really is no point in cancelling them all out and then simulating them.
    Comprehensive Gmod physics guide - Ballistic trajectory with drag - Autodyno engine performance test
    Quote Originally Posted by janvos2506 View Post
    i just going to type the code over and over again and maybe il remeber it then
    Don't make the mistake these skydivers did and use any of my Gmod physics models for real life situations...

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