+ Reply to Thread
Page 2 of 2 FirstFirst 12
Results 11 to 15 of 15

Thread: Holo Builder

  1. #11
    Pizza is good... OmicroN's Avatar
    Join Date
    Apr 2008
    Location
    Frozen Hell (aka Michigan)
    Posts
    562

    Default Re: Holo Builder

    Looks like i'm not the only one with a holo program anymore, yay choices.

    Anyway,
    Code:
    holoEntity(1):pos()+vec((Xscale*12)/2,0,0)
    can be done better with
    Code:
    holoEntity(1):toWorld(vec( (Xscale*12)/2,0,0))
    which will stay with the angles.

    I'll have to try this out some time, looks good judging on the thread. :P

  2. #12
    Wire Sofaking Rybec's Avatar
    Join Date
    Apr 2008
    Location
    Denver
    Posts
    648

    Default Re: Holo Builder

    I have a couple suggestions:
    -Snap mode, where moving/scaling the holos will snap them to an adjustable grid size, relative to the expression.
    -Some other way of choosing which one to move. I keep thinking I'm about to move one holo, and when I go to move it it suddenly switches to another holo I didn't want to manipulate.
    I'd say attempt to do something like loop through all the holos and get the dot product of their position to the owner's eye(), and whichever is lowest gets selected, but that's probably too op heavy.

  3. #13
    Wire Sofaking Unsmart's Avatar
    Join Date
    Dec 2008
    Location
    Belgium OR BANland
    Posts
    1,965

    Default Re: Holo Builder

    good job on it, looks very advanced!
    New server IP: 89.238.160.17:27018
    Hologram contraptions 1 Holo contraptions 2 EGP stuff Holo minigun Holo javelin rocket launcher
    Unsmart: I doubt the intelligence of some people.
    Drunkie: Nobody could have said that any better than Unsmart.

    Unsmart: Solece, I totally did your mom yesterday
    Solece: Who hasnt

    Divran: there are more retarded people than there are clever people in this world

  4. #14
    Pyr
    Pyr is offline
    Wire Amateur Pyr's Avatar
    Join Date
    Dec 2009
    Location
    USA
    Posts
    58

    Default Re: Holo Builder

    Quote Originally Posted by Rybec View Post
    -Snap mode, where moving/scaling the holos will snap them to an adjustable grid size, relative to the expression.
    yes.
    Quote Originally Posted by Rybec View Post
    -Some other way of choosing which one to move. I keep thinking I'm about to move one holo, and when I go to move it it suddenly switches to another holo I didn't want to manipulate.
    Already exists. use the command !s

  5. #15
    Wire Noob Pnemesis's Avatar
    Join Date
    Feb 2010
    Posts
    12

    Default Re: Holo Builder

    woa epic XD
    i was know it from nox server

    Great Work :3


    Sry For my bad English i am from Austria Accept it ^^

+ Reply to Thread
Page 2 of 2 FirstFirst 12

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
proceed-collector
proceed-collector
proceed-collector
proceed-collector
linguistic-parrots
linguistic-parrots
linguistic-parrots
linguistic-parrots