Ok, hope you wont consider this a pointless bump.
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In the next 1 week, I will be releasing a video of my 3 latest contraptions:
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B-2 Spirit stealth bomber (1:3 scale) //48 holos
Gatling minigun //~30 holos
Javelin missile with launcher (oh, and Donkie, I made my javelin way before yours, but I was banned D: so I couldn't post it anyway. I have proof that I made it way back in 2009) //4 to 6 for rocket, 10 to 14 for launcher | 100% sure it dint go over 30 holos, max 25
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Special note 1: all creations are 100% holos, therefor the Gatling minigun uses E:shootTo(...)
Special note 2: I could make a high holo version of the B2, with OVER 50 holos if requested (dont want dumbasses to complain why it dint spawn)
Special note 3: if are good at plane physics, PM me, I need help with my plane engine, since its 100% holos, and I'm not cheap, I don't let source engine do the physics for me.
But if the phys engine will be too "unrealistic", I might make an engine that uses a single prop. Oh well, thats the price for not using props...
Special note 4: Do you think I should use HUD 2 for the B2 hud?
Question 1: should the B2 be able to BOMB or just FLY
Question 2: does flight realism for B2 matter or not? ATM its highly unrealistic flight


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