+ Reply to Thread
Page 1 of 2 1 2 LastLast
Results 1 to 10 of 12

Thread: Hologram Pumpkin

  1. #1
    Lurker Sodaplayer will become famous soon enough Sodaplayer's Avatar
    Join Date
    Jul 2009
    Location
    Utah
    Posts
    62

    Default Hologram Pumpkin



    Here's a hologram Jack o lantern I made.
    Useful for decorating a server.

    Requires PHX for a texture.
    Feel free to distribute and modify.
    Attached Files
    Last edited by Sodaplayer; 11-01-2009 at 06:56 PM. Reason: Hehe, I knew "but please don't modify" wouldn't last long here. :P

  2. #2
    Lurker ryland is on a distinguished road ryland's Avatar
    Join Date
    Oct 2009
    Location
    Card bord box next to wal-mart.
    Posts
    618

    Default Re: Hologram Pumpkin

    Cool pumpkin, also how did you get that texture, and can you make different models... like... say, a PHX 1x1 plate as a hologram.
    "I like pie"-Jat Goodwin

    <Azrael-> ryland: LOL is such a noobish thing to say.
    <ryland> LOL
    <Fox682> LOLLOL
    <Fox682> LOL
    <ryland> LOL

  3. #3
    Lurker Sodaplayer will become famous soon enough Sodaplayer's Avatar
    Join Date
    Jul 2009
    Location
    Utah
    Posts
    62

    Default Re: Hologram Pumpkin

    I used hqsphere2, hqcylinder, and tetra for the models and pheonix_storms/middle for the lines.

  4. #4
    T3h
    T3h is offline
    Lurker T3h is on a distinguished road T3h's Avatar
    Join Date
    May 2009
    Location
    In that place.... you know...
    Posts
    84

    Default Re: Hologram Pumpkin

    Looks like a basket ball But still pretty awesome.
    NO THATS THE WRONG ANSWER.

    Chocolate: I'M HORNY
    Chocolate: SRS
    T3h: NOWAISRS
    Chocolate: YASRS
    T3h: SAME HIGH FIVE
    Chocolate: WOOT
    Chocolate: *High fives T3h*

  5. #5
    billywitchdoctor.com Schilcote will become famous soon enough Schilcote's Avatar
    Join Date
    Jan 2009
    Location
    There.
    Posts
    2,045

    Default Re: Hologram Pumpkin

    Nice, but I'm taking 4.999 points off for saying we can't modify it. We're going to do whatever the blamm we want to to it, and there aint' a blammed thing you can do about it.

    If you wanted to get legal, you could say that E2s are a sort of component/derivative work of wiremod, and are therefore GPLed.

    I think the wire devs should just sketch something up that says that E2s created using WM are automatically free domain just to stop all these people from whining about people stealing their code. If you don't want someone to use it then you shouldn't release it.


    [19:16:47]Client "rcdraco" spawned in server
    [19:17:10]rcdraco: hamburgertime
    [19:18:04]rcdraco was killed by worldspawn
    [19:21:50]Dropped "rcdraco" from server

  6. #6
    Wirererer Blaylock1988 will become famous soon enough Blaylock1988's Avatar
    Join Date
    Apr 2009
    Location
    North Carolina
    Posts
    274

    Default Re: Hologram Pumpkin

    Quote Originally Posted by Schilcote View Post
    Nice, but I'm taking 4.999 points off for saying we can't modify it. We're going to do whatever the blamm we want to to it, and there aint' a blammed thing you can do about it.

    If you wanted to get legal, you could say that E2s are a sort of component/derivative work of wiremod, and are therefore GPLed.

    I think the wire devs should just sketch something up that says that E2s created using WM are automatically free domain just to stop all these people from whining about people stealing their code. If you don't want someone to use it then you shouldn't release it.
    relating to what he said, it is possible to design your contraptions to to be "non modifyable" Like puting the final E2 inside another prop and parent it, and if any of the props or constraints on it are removed, make it self destruct.

  7. #7
    Wirererer failcake is on a distinguished road failcake's Avatar
    Join Date
    Jul 2009
    Location
    In Aperture Science Laboratories
    Posts
    123

    Default Re: Hologram Pumpkin

    awnsome i made sonething like taht xD
    CarbonGaming.net -> SuperAdmin

    [CarbonGaming.net] Build (84.104.55.229:27015)
    [CarbonGaming.net] SpaceBuild (84.104.55.229:27016)



    Wanna be my Friend?

  8. #8
    Wirererer Paper Clip will become famous soon enough Paper Clip will become famous soon enough Paper Clip's Avatar
    Join Date
    Sep 2008
    Location
    Canada
    Posts
    242

    Default Re: Hologram Pumpkin

    Quote Originally Posted by Blaylock1988 View Post
    relating to what he said, it is possible to design your contraptions to to be "non modifyable" Like puting the final E2 inside another prop and parent it, and if any of the props or constraints on it are removed, make it self destruct.
    I would say you could never make a contraption non-modifiable. You can always just edit the advanced dupe file to remove the selfdestruct, or just copy the expression straight from there.

    I like the pumpkin by the way, you did a really good job.

  9. #9
    Lurker xfactortyler is on a distinguished road xfactortyler's Avatar
    Join Date
    Oct 2009
    Posts
    11

    Default Re: Hologram Pumpkin

    nice



  10. #10
    Wire Sofaking Ehmmett will become famous soon enough Ehmmett's Avatar
    Join Date
    Sep 2009
    Location
    owner():pos()
    Posts
    531

    Default Re: Hologram Pumpkin

    Very well done. I like it.
    Used it in my server for an event item. everyone loved them.

    So I went and cel Shaded it. It looks sick.
    Code:
    @name Pumpkin
    @persist Holo:entity Stem:entity LE:entity RE:entity Switch Mouth:entity 
    @trigger 
    
    if( duped() ) { reset() }
    if( first() ) {
        
        Base = holoCreate( 1, entity():pos() + vec( 0, 0, 25) , vec( 5, 5, 4), ang(), vec( 255, 127, 0), "hqsphere2" )
        CelShadeBase = holoCreate( 6, entity():pos() + vec( 0, 0, 25) , vec( -5.5, -5.5, -4.5), ang(), vec( 0, 0, 0), "hqsphere2" )
        Stem = holoCreate( 2, Base:pos() + vec( 0, 5, 25), vec( 0.5, 0.5, 1), Base:angles() + ang(0, 0 , -45), vec( 79, 57, 19), "hqcylinder2" )
        CelShadeStem = holoCreate( 8, Base:pos() + vec( 0, 5, 25), vec( -1, -1, -1.5), Base:angles() + ang(0, 0 , -45), vec( 0, 0, 0), "hqcylinder2" )
        LE = holoCreate( 3, Base:pos() + vec( -24.7, 10, 5), vec( 1, 1, 1), Base:angles() + ang(0, 9 , 0), vec( 255, 212, 0), "tetra" )
        RE = holoCreate( 4, Base:pos() + vec( -24.7, -10, 5), vec( 1, 1, 1), Base:angles() + ang(0, 40 , 0), vec( 255, 212, 0), "tetra" )
        Mouth = holoCreate( 5, Base:pos() + vec( -24.7, 0, -11), vec( 0.01, 0.9, 0.9), Base:angles() + ang( 0, 0, -10), vec( 255, 212, 0), "hqsphere2" )
        
        holoMaterial( 1, "phoenix_storms/middle" )
        holoShadow( 2, 0)
        holoShadow( 3, 0)
        holoShadow( 4, 0)
        holoShadow( 5, 0)
        holoMaterial( 3, "models/debug/debugwhite" )
        holoMaterial( 4, "models/debug/debugwhite" )
        holoMaterial( 5, "models/debug/debugwhite" )
        holoParent( 1, entity() )
        holoParent( 2, Base )
        holoParent( 3, Base )
        holoParent( 4, Base )
        holoParent( 5, Base )
        holoParent( 6, Base)
        holoParent( 7, Base)
        holoParent( 8, Base)
        holoColor( 3, vec( 255, 212, 0) )
        holoColor( 4, vec( 255, 212, 0) )
        holoColor( 5, vec( 255, 212, 0) )
        entity():setColor(0,0,0,0)
        runOnTick(1)
        
    }
    
    
    #if( A ) {
    
    #} else {
    #    holoColor( 3, vec( 160, 103, 17) )
    #    holoColor( 4, vec( 160, 103, 17) )
    #    holoColor( 5, vec( 160, 103, 17) )
    #}
    
    Last edited by Ehmmett; 11-11-2009 at 11:15 AM.
    I'm back. :3
    Thanks to Black Phoenix<3

+ Reply to Thread
Page 1 of 2 1 2 LastLast

Similar Threads

  1. Best E2 Hologram
    By emspike in forum Wiremod Challenges
    Replies: 13
    Last Post: 09-30-2009, 09:14 PM
  2. Replies: 0
    Last Post: 09-06-2009, 07:30 PM
  3. Hologram help
    By bobthe2lol in forum Expression 1 & 2
    Replies: 15
    Last Post: 08-05-2009, 01:28 PM
  4. hologram hud
    By eduardo in forum Ideas & Suggestions
    Replies: 10
    Last Post: 06-22-2009, 01:30 PM
  5. Hologram kit bug
    By Mini Franki in forum Bug Reports Archive
    Replies: 0
    Last Post: 10-27-2007, 11:42 AM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
proceed-collector
proceed-collector
proceed-collector
proceed-collector
linguistic-parrots
linguistic-parrots
linguistic-parrots
linguistic-parrots