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Thread: Setting different players as the owner?

  1. #1
    Wirererer ArmyofOne is an unknown quantity at this point ArmyofOne's Avatar
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    Default Setting different players as the owner?

    So is there a way to change the owner of the e2 chip to someone else?

  2. #2
    Wire Sofaking SatansSimon is on a distinguished road SatansSimon's Avatar
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    Default Re: Setting different players as the owner?

    Erm, no? It's spawned by you so you're the owner.

  3. #3
    Wire Sofaking ahref is an unknown quantity at this point ahref's Avatar
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    Default Re: Setting different players as the owner?

    Entity.SetOwner - GMod Wiki

    SO YES INFACT IT CAN
    A-Z Materials - Released!!!!!!!

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    Wirererer ArmyofOne is an unknown quantity at this point ArmyofOne's Avatar
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    Default Re: Setting different players as the owner?

    Quote Originally Posted by ahref View Post
    Entity.SetOwner - GMod Wiki

    SO YES INFACT IT CAN
    Would this be able to have music come from players? Like I can make some chips set the owner and then they can control it and the music will becoming from them?

  5. #5
    Newbie Programmer
    ZeikJT will become famous soon enough ZeikJT's Avatar
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    Default Re: Setting different players as the owner?

    Quote Originally Posted by ahref View Post
    Entity.SetOwner - GMod Wiki

    SO YES INFACT IT CAN
    Well, setowner doesn't affect all parameters that the e2 might use.
    For example, the e2 stores a variable: self.player

    Of course, you could make a custom e2 function to change everything that needs to be changed.
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