That just moves the Orbiting Hologram up and down for me. It still Orbits at a perfect horizontal.
Also, How do you add a trail to a hologram?
Change the Z value.
That just moves the Orbiting Hologram up and down for me. It still Orbits at a perfect horizontal.
Also, How do you add a trail to a hologram?
Last edited by Drunkie; 09-02-2010 at 09:03 PM.
You need to set the X, Y, and Z. Not just the Z value. If X and Y are 0, it will only go up and down. If you're talking about rotating it, then you need to use holoAng()
As for trails, look here: Wire Expression2 - GMod Wiki
Please look at the wiki before asking questions like this. It takes about 3 seconds to use Ctrl + F (Find) to search for a keyword on the E2 wiki.Code:E:setTrails(N,N,N,S,V,N) - StartSize, EndSize, Length, Material, Color (RGB), Alpha
Last edited by Drunkie; 09-02-2010 at 09:04 PM.
I'm sorry, I'm really new at this and I have trouble understanding it at times.
Just Figured out how Vertical Orbit works! Thanks for the tips Drunkie.
Last edited by Magos Mechanicus; 09-03-2010 at 04:06 AM. Reason: Multipost
Isnt this slow? You are recreating the holos every 10ms while you can just change their position if you want you can look at this: http://www.wiremod.com/forum/express...rformance.html
I'm doing it the simple way. I'm sure I'll learn all that stuff later but for now I only know the basics.
Its not a matter of a simple-complicted way;Its just that there are commands to set the position of the holos so you dont recreate them every time.It's just simply better to do..![]()
I just don't understand most of them, I'm an E2 newb.
I still can't figure out Trails. I know the code and all but I dunno where to put it or what variables I need to set.
so...Code:E:setTrails(N,N,N,S,V,N) - StartSize, EndSize, Length, Material, Color (RGB), Alpha
Don't hesitate to experiment with these things on your own, you will learn alot that way.Code:holoEntity(1):setTrails(4,1,2,"trails/laser",vec(255,255,255),255)
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