I'm trying to make a laser beam and I've tried applying a laser material to my holo, but I get this error spammed in console:
Code:
Material particle/particle_glow_01_additive does not support vertex format used by the mesh (maybe missing fields or mismatched vertex compression?), mesh will not be rendered. Grab a programmer!
This occurs for every material I've tried so far, how should I use the holoMaterial function correctly?
I'm also trying to make my holo glow in the dark, any way to do this?
Thanks a lot for any help!
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