The door idea brings up an interesting point. With this, you can make something to control an indefinite number of things without having to declare an unknown number of inputs.
Going back the the factory idea, you could create swarms of objects that can either all do the same thing, or individually receive different orders from a main controller.
Chronus could probably do some stuff with indefinite inputs, too. Like control more than one turret/weapon, organizing all of them into an array (can you put wirelinks in an array? If not, why not? Probably useful only if this gets added, though.), and then loop through that array to fire them all at once.


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