Khan Academy, I guess?
"If anybody says he can think about quantum physics without getting giddy, that only shows he has not understood the first thing about them."
-- Niels Bohr
yay khan academy
I just watched all the three videos, and now I have an idea of what the cross product is. As said before, that site is extremely useful.
"If anybody says he can think about quantum physics without getting giddy, that only shows he has not understood the first thing about them."
-- Niels Bohr
does the applyTorque work the same way as wheel? I mean that it is silly weak when going on flat surface with a normal speed and must be set to crazy fast to have any strength to move a vehicle uphill or over an obstacle? I hoped it will be smarter, but after my experiments with powering a car by this it seems this wayIs applyAngForce any better in this?
If you want applyTorque to be stronger, just multiply the torque vector by a number greater than 1. applyAngForce works in the same units, so giving the same numbers to applyAngForce will result in a torque of the same magnitude as with applyTorque.
My programs: BIOS - Alcyone - Calculator - Notepad - Movie Player
My tutorials: applyTorque - Quaternions - PID controllers
Some other things I made: FT Chip - RK4 Solar System
aha, so it is as I suspected :-\ Thx anyway
You know, you could have gears, i.e. apply more torque when you're going uphill than when you're driving on flat ground.
I can wire anything directly into anything! I'm the Professor!
-Professor Hubert Farnsworth
Gears are clumsy and tend to break up under a bigger stress. But I think I have figured it out already, so it needs just a little more tuning and I will have a perfect rpm controlled motor ;-D
I don't mean have a physical gear. I mean write your E2 so with "Shift gear up/down" inputs that change how much torque is applied by the "go forward" command. So that the user can tune this on the fly to the needs of the terrain.
I can wire anything directly into anything! I'm the Professor!
-Professor Hubert Farnsworth
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