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Thread: applyTorque Tutorial

  1. #21
    Developer Matte's Avatar
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    Default Re: applyTorque Tutorial

    Khan Academy, I guess?
    "If anybody says he can think about quantum physics without getting giddy, that only shows he has not understood the first thing about them."
    -- Niels Bohr

  2. #22
    I think I think too much -HP-'s Avatar
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    Default Re: applyTorque Tutorial

    Quote Originally Posted by Matte View Post
    Khan Academy, I guess?
    Maybe

    Thanks for the tip, that site was extremely useful.

  3. #23
    Wire Sofaking nescalona's Avatar
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    Default Re: applyTorque Tutorial

    yay khan academy

  4. #24
    Developer Matte's Avatar
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    Default Re: applyTorque Tutorial

    I just watched all the three videos, and now I have an idea of what the cross product is. As said before, that site is extremely useful.
    "If anybody says he can think about quantum physics without getting giddy, that only shows he has not understood the first thing about them."
    -- Niels Bohr

  5. #25
    Wire Noob LoWang's Avatar
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    Default Re: applyTorque Tutorial

    does the applyTorque work the same way as wheel? I mean that it is silly weak when going on flat surface with a normal speed and must be set to crazy fast to have any strength to move a vehicle uphill or over an obstacle? I hoped it will be smarter, but after my experiments with powering a car by this it seems this way Is applyAngForce any better in this?

  6. #26
    Wire Sofaking Fizyk's Avatar
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    Default Re: applyTorque Tutorial

    If you want applyTorque to be stronger, just multiply the torque vector by a number greater than 1. applyAngForce works in the same units, so giving the same numbers to applyAngForce will result in a torque of the same magnitude as with applyTorque.

    My programs: BIOS - Alcyone - Calculator - Notepad - Movie Player
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    Some other things I made: FT Chip - RK4 Solar System

  7. #27
    Wire Noob LoWang's Avatar
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    Default Re: applyTorque Tutorial

    aha, so it is as I suspected :-\ Thx anyway

  8. #28
    Master of Mars Magos Mechanicus's Avatar
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    Default Re: applyTorque Tutorial

    You know, you could have gears, i.e. apply more torque when you're going uphill than when you're driving on flat ground.
    I can wire anything directly into anything! I'm the Professor!
    -Professor Hubert Farnsworth

  9. #29
    Wire Noob LoWang's Avatar
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    Default Re: applyTorque Tutorial

    Gears are clumsy and tend to break up under a bigger stress. But I think I have figured it out already, so it needs just a little more tuning and I will have a perfect rpm controlled motor ;-D

  10. #30
    Master of Mars Magos Mechanicus's Avatar
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    Default Re: applyTorque Tutorial

    I don't mean have a physical gear. I mean write your E2 so with "Shift gear up/down" inputs that change how much torque is applied by the "go forward" command. So that the user can tune this on the fly to the needs of the terrain.
    I can wire anything directly into anything! I'm the Professor!
    -Professor Hubert Farnsworth

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