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Thread: Hologram help

  1. #11
    Developer Matte's Avatar
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    Default Re: Hologram help

    Try changing this:

    Code:
    holoPos(1, (Target:pos()+(owner():right()*90))+vec(0,0,50))
    holoAng(1, Target:eyeAngles())
    holoPos(2, (Target:pos()+(owner():right()*-90))+vec(0,0,50))
    holoAng(2, Target:eyeAngles())
    with this:

    Code:
    holoPos(1, (Target:pos()+(Target:right()*90))+vec(0,0,50))
    holoAng(1, Target:eyeAngles())
    holoPos(2, (Target:pos()+(Target:right()*-90))+vec(0,0,50))
    holoAng(2, Target:eyeAngles())
    "If anybody says he can think about quantum physics without getting giddy, that only shows he has not understood the first thing about them."
    -- Niels Bohr

  2. #12
    Wirererer bobthe2lol's Avatar
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    Default Re: Hologram help

    nope. Still same exact thing.

  3. #13
    Developer Matte's Avatar
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    Default Re: Hologram help

    Code:
    @persist Target:entity
    if(first()){
        Target = owner()
        holoCreate(1)
        holoModel(1, "cube")
        holoCreate(2)
        holoModel(2, "cube")
        runOnTick(1)
        runOnChat(1)
        holoScale(1, vec(5,5,5))
        holoScale(2, vec(5,5,5))
    }
    
    if(chatClk(owner())){
        Command = lastSaid():explode(" ")
        if(Command:string(1) == "follow" & Command:string(2)){
            if(findPlayerByName(Command:string(2))){
                Target = findPlayerByName(Command:string(2))
            }
        }
    }
    
    if(tickClk()){
    holoPos(1,Target:pos()+(Target:right()*90)+vec(0,0,50))
    holoAng(1,Target:eyeAngles())
    holoPos(2,Target:pos()+(Target:right()*-90)+vec(0,0,50))
    holoAng(2,Target:eyeAngles())
    }
    Try that.
    "If anybody says he can think about quantum physics without getting giddy, that only shows he has not understood the first thing about them."
    -- Niels Bohr

  4. #14
    Wirererer bobthe2lol's Avatar
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    Default Re: Hologram help

    Am i jinxed? its doing the exact same thing as the last 2 or 3 things...

  5. #15
    Developer Matte's Avatar
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    Default Re: Hologram help

    It worked for me...
    "If anybody says he can think about quantum physics without getting giddy, that only shows he has not understood the first thing about them."
    -- Niels Bohr

  6. #16
    Wirererer bobthe2lol's Avatar
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    Default Re: Hologram help

    Wait, so it followed other players for you? Then its the server.
    Nope, its not the server. I tryed it on quite a few servers. It only follows me, and when i say follow <player> they both go to the map origin.
    Last edited by bobthe2lol; 08-05-2009 at 02:37 PM.

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