My code works perfectly just try it...
I even made an anti-gravity field yesterday with find functions and my code above...
Some delta would help in places.
My code works perfectly just try it...
I even made an anti-gravity field yesterday with find functions and my code above...
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Nicolai, there must be more to that... I tested it out with this code:
[highlight=e2]
@name nogravtest
@inputs
@outputs
@persist
@trigger all
runOnTick(1)
EE = entity(), EM = EE:mass()
VEC = vec(0,0,9.8)*EM
EE:applyForce(VEC)
[/highlight]
This is virtually the same thing as your code, only it affects only the E2 gate (mass of 1 btw). It slowed down its fall, sure, but not too much.
Last edited by mjmr89; 05-08-2009 at 05:07 PM.
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