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Thread: Letting a plate(E2) hover at it's current position.

  1. #11
    Wire Amateur Playzr's Avatar
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    Default Re: Letting a plate(E2) hover at it's current position.

    Some delta would help in places.

  2. #12
    Banned Nicolai1's Avatar
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    Default Re: Letting a plate(E2) hover at it's current position.

    My code works perfectly just try it...
    I even made an anti-gravity field yesterday with find functions and my code above...

  3. #13
    Wirererer Blaylock1988's Avatar
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    Default Re: Letting a plate(E2) hover at it's current position.

    Quote Originally Posted by Nicolai1 View Post
    My code works perfectly just try it...
    I even made an anti-gravity field yesterday with find functions and my code above...
    Oh please explain more about this, maybe post your E2 code please? I am trying to learn how to do it but I think having a working E2 to pick and prod will teach me best.

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  4. #14
    Wirererer malum's Avatar
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    Default Re: Letting a plate(E2) hover at it's current position.

    Quote Originally Posted by Blaylock1988 View Post
    Oh please explain more about this, maybe post your E2 code please? I am trying to learn how to do it but I think having a working E2 to pick and prod will teach me best.
    He did. 4th post I believe.

  5. #15
    Wire Sofaking mjmr89's Avatar
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    Default Re: Letting a plate(E2) hover at it's current position.

    Nicolai, there must be more to that... I tested it out with this code:

    [highlight=e2]
    @name nogravtest
    @inputs
    @outputs
    @persist
    @trigger all

    runOnTick(1)

    EE = entity(), EM = EE:mass()

    VEC = vec(0,0,9.8)*EM

    EE:applyForce(VEC)
    [/highlight]

    This is virtually the same thing as your code, only it affects only the E2 gate (mass of 1 btw). It slowed down its fall, sure, but not too much.
    Last edited by mjmr89; 05-08-2009 at 05:07 PM.

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