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Thread: Official WireMod construct map - gm_wireconstruct (RC HERE)

  1. #231
    Lurker Teddypimm is on a distinguished road Teddypimm's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Once I have the files, what do I do with them because I havent used this way of downloading a map before?
    I think I did it, I put the BSP file in with the other BSP files is gm_flatpack maps.
    Is that right
    Last edited by Teddypimm; 04-13-2009 at 08:08 AM.
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  2. #232
    Inactive Xitude is an unknown quantity at this point Xitude's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Very Nice Going on My Sever Now.
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  3. #233
    Inactive Nox Deleo is on a distinguished road Nox Deleo's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Just thought i'd mention that this map could use some (more?) info_node entities. I don't know if there are any lower down, but if you're playing about with E2 and NPC's on the grassy area, they have a limited move distance. I tried the same code on this map and gm_bigcity (which has lots of info_node's), and on bigcity the NPC's went wherever you told them to go. Not exactly a major issue but it's a bit of a restriction if you're running on a server that actually allows NPC's.

  4. #234
    Lurker F12Bwth is on a distinguished road F12Bwth's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Well since someone else bumped this I may as well recommend a very good map I found.

    I wish the lighting/water in wire construct were as nice as in trainconstruct2

    GM_Trainconstruct2 Download!

    HINT HINT...

  5. #235
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    BP actually made another version, but we haven't been able to beat it out of him yet.


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  6. #236
    Lurker F12Bwth is on a distinguished road F12Bwth's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Quote Originally Posted by Jat Goodwin View Post
    BP actually made another version, but we haven't been able to beat it out of him yet.
    Well.. RC3 sort of fell into my hands. It had issues I discussed with him personally. A very cool train tunnel that went NOWHERE! hills that looked like he made them drunk.. etc.

  7. #237
    Wire Sofaking Echo51 will become famous soon enough Echo51's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Just give him a sixpack of vodka shots and he'll be willing *wink wink*
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  8. #238
    Inactive hollow753 is on a distinguished road hollow753's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    amazing best and most useful map ever thank you so much the underground+giant doors controlled by buttons+wired users= awesome fallout shelter

    i could put npcs in there and shut it all off then test the nukes and see if the survive! i could even add things like a siren when i close the doors and stuff!... *rambles on about all the cool things he can use this for*
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  9. #239
    Inactive sukasa is on a distinguished road sukasa's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    So, what's up with gm_wireconstruct_bna on garrysmod.org?

  10. #240
    Spucatum Tauri Bull is a splendid one to behold Bull is a splendid one to behold Bull is a splendid one to behold Bull is a splendid one to behold Bull is a splendid one to behold Bull is a splendid one to behold Bull is a splendid one to behold Bull's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Quote Originally Posted by Wiremod.ru
    Эксклюзив для друзей от Black Phoenix'a (Один из авторов WireMod)

    Скоро на нашем Build сервере будет gm_wireconstruct_sed, самая новая версия карты wireconstruct.
    My Russian isn't 100% , but I guess he changed something in the map a couple of times. And simply used garrysmod.org to host the map.

    He did give credit on their site, at least, that's what I assume when I see BP's name.
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