+ Reply to Thread
Page 23 of 28 FirstFirst ... 132122232425 ... LastLast
Results 221 to 230 of 278

Thread: Official WireMod construct map - gm_wireconstruct (RC HERE)

  1. #221
    cpf
    cpf is offline
    Wire Sofaking cpf's Avatar
    Join Date
    Nov 2007
    Location
    Uh...Alberta!
    Posts
    478

    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Nice bump.

    The reason why there's no 3D skybox is because this map takes up every square unit avaliqlable in the source engine (?), so the 3d skybox would have to be inside the regular map, possibly causing lulz.

  2. #222
    Wire Sofaking IEF015's Avatar
    Join Date
    Feb 2008
    Location
    London, ON (Canada, eh?)
    Posts
    1,640

    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    In GMod, the only good reason to put a skybox in a map is to put your sprays in it for major awes.
    "It's my favourite country song. And I hate it."

  3. #223
    Wire Amateur User Name's Avatar
    Join Date
    Feb 2008
    Location
    Finland
    Posts
    68

    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Is this in the Wire SVN?
    Just got back from a... long day off.

    ---->Î-I wish-Î

    My dream is to wire a useable Metal Gear REX
    Think outside the flock. DUCK.

  4. #224
    Wire Sofaking ZeikJT's Avatar
    Join Date
    Dec 2008
    Location
    California
    Posts
    1,391

    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Doesn't look like it.
    Against stupidity the Gods themselves contend in vain.
    -Friedrich Schiller

    The flame puts me in the mood to "Do it!".
    -Dart, Legend of Dragoon

  5. #225
    Wire Amateur PureWho's Avatar
    Join Date
    Feb 2009
    Posts
    39

    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Great Map!

    But would it be possible to make all the buttons wire-able?

  6. #226
    Wire Sofaking SuperLlama's Avatar
    Join Date
    Jan 2009
    Posts
    488
    Blog Entries
    1

    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    I just put users in, no collide them and make them invisible, then wire them to an identity gate; makes 'em smaller.

    AMAZING map BP! This has got to be the best gmod map ever made; it has absolutely everything anyone would want! I love the maze room and the missile silo, and all the hiding places.

    Would it be possible to make the space area SpaceBuild2 compatible?

  7. #227
    Wire Amateur PureWho's Avatar
    Join Date
    Feb 2009
    Posts
    39

    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    We could use those Lua Entitys (or whatever they are called) to make the buttons wire compatible.

    Spacebuil2? What about Spacebuild3?

  8. #228
    Wire Sofaking Bobsymalone's Avatar
    Join Date
    Jul 2008
    Posts
    770

    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Buttons aren't supposed to have wire inputs, that makes no sense. A button's input is being pressed (i.e, used).

  9. #229
    Wire Amateur PureWho's Avatar
    Join Date
    Feb 2009
    Posts
    39

    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Gah! The logic!

    Give the doors wire inputs then!

  10. #230
    Wirererer F12Bwth's Avatar
    Join Date
    Mar 2007
    Location
    NYC
    Posts
    163

    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Quote Originally Posted by PureWho View Post
    Gah! The logic!

    Give the doors wire inputs then!
    Point "Wired Users" at the buttons on the doors.. Then wire to them.


    ---------------- [Click this link for a Discount @ AOW! ]Art of War Central Dedicated & Game Server Hosting Playing Beethoven - Moonlight Sonata (techno remix)

+ Reply to Thread
Page 23 of 28 FirstFirst ... 132122232425 ... LastLast

LinkBacks (?)

  1. 02-11-2010, 11:20 AM
  2. C
    Refback This thread
    02-04-2010, 11:43 AM

Similar Threads

  1. The (un)OFFICIAL WireMod Gmod Server
    By leach139 in forum Servers
    Replies: 7
    Last Post: 03-21-2008, 07:56 AM
  2. Official WireMod construct map - PUBLIC BETA TEST
    By Black Phoenix in forum Developer's Showcase
    Replies: 193
    Last Post: 01-27-2008, 11:26 AM
  3. Official wiremod servers?
    By -Gamah in forum Ideas & Suggestions
    Replies: 6
    Last Post: 12-28-2007, 05:55 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
proceed-collector
proceed-collector
proceed-collector
proceed-collector
linguistic-parrots
linguistic-parrots
linguistic-parrots
linguistic-parrots