This map should have NPC nodes.
I'm missing the texture in the elevator only room, behind the secret door.
And water is screwed for me, I get a non moving grid of 4x4 Pink-Black squares whenever I submerge.
This map should have NPC nodes.
LINK TO MAP IS DEAD
LINK TO MAP IS DEAD
LINK TO MAP IS DEAD
LINK TO MAP IS DEAD
PLEASE FIX THIS
sorry for this huge thread but seems like people ignores one another so i wanted to wake people a bit up XD
and NO this is not yet in the WIRE SVN!!! so freaking forget about telling us it is!!!
-Teaqu
Last edited by Teaqu; 04-07-2008 at 11:22 AM. Reason: m
I think I fixed the link, but if I didn't, here is the mirror: http://fileserver.forest-tm.com/maps...nstruct_rc.zip
On the subjects of maps, are you planning on fixing rp_subtransit? I still miss playing that map.
[ame=http://forums.facepunchstudios.com/showthread.php?t=252741]Rp_subtransit - Facepunch Studios[/ame]
It could use some attention! It's like 6+ pages of people begging for a fix.
I am somewhat of a beginer in using hammer, so I was wondering, how do you convert the origional file format (I think its Valve Map File) into a gmod workable file? I thought that this would be the correct thread to place this in. Sorry if it's not.
The 'Compile' button?![]()
WireSim - The coolest project I ever abandoned
Wiremod 1-click installer
Hey, look! It's a tutorial on using LuaInterface! It's outdated on a dead programming forum! Even better! I know!
And water is screwed for me, I get a non moving grid of 4x4 Pink-Black squares whenever I submerge.
Underwater missing texture fix Download!
NOT MINE!!! just posted the link!
here ya go Bean (and all other with the same prob with water, inc me) fixes the messed water texture (black and pink squares)
Last edited by nikolaibroxz; 04-08-2008 at 11:08 AM.
Nice water fix, however the secret room that is 3rd from the top of the elevator shaft has a wall that I'm missing a texture for, when I shoot it green stuff comes out.
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