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Thread: Official WireMod construct map - gm_wireconstruct (RC HERE)

  1. #101
    Wire Amateur Kybe is on a distinguished road Kybe's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    You win the internet. Mostly.

  2. #102
    Inactive WesncIsMe is on a distinguished road WesncIsMe's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    The download link does not work.

  3. #103
    andy1976uk
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Try gm_wireconstruct_rc Download!

    Edit: Ideas for making this superb map even better:
    1) Ladders going up the silos and elevator shaft,
    2) Bigger elevator for moving serious amount of stuff - I had envisioned something bigger when I first mentioned it
    3) Longer elevator shaft - I had something longer envisioned when I first mentioned it....hmmmm
    4) Ladder on side of piers, it can be a bitch to get back onto land sometimes
    5) Not so flat seabed perhaps?
    6) Some stuff in the space part of the skybox (but the texture only, or mainly), like the Sun and planets, just for reference points. It's too easy to get disoriented up there.
    7) Multi-storey building above ground, like the one in gm_spacewar_2.6 but perhaps with more storeys. This could be useful when the map has many people on and they're all trying to build huge things.
    8) A small hill or 2, ideally with tunnels in them. This could be useful for driving over or trying to take a train through.
    9) Bug: Please fix the strange skybox graphical anomaly that we can see when under water.
    Last edited by andy1976uk; 02-20-2008 at 09:42 PM. Reason: Used better wording

  4. #104
    Inactive aualin is on a distinguished road aualin's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Quote Originally Posted by andy1976uk View Post
    Try gm_wireconstruct_rc Download!

    Edit: Ideas for making this superb map even better:
    1) Ladders going up the silos and elevator shaft,
    2) Bigger elevator for moving serious amount of stuff - I had envisioned something bigger when I first mentioned it
    3) Longer elevator shaft - I had something longer envisioned when I first mentioned it....hmmmm
    4) Ladder on side of piers, it can be a bitch to get back onto land sometimes
    5) Not so flat seabed perhaps?
    6) Some stuff in the space part of the skybox (but the texture only, or mainly), like the Sun and planets, just for reference points. It's too easy to get disoriented up there.
    7) Multi-storey building above ground, like the one in gm_spacewar_2.6 but perhaps with more storeys. This could be useful when the map has many people on and they're all trying to build huge things.
    8) A small hill or 2, ideally with tunnels in them. This could be useful for driving over or trying to take a train through.
    9) Bug: Please fix the strange skybox graphical anomaly that we can see when under water.
    I agree...
    Especially #9.
    [URL="http://www.speedtest.net"][IMG]http://www.speedtest.net/result/264898457.png[/IMG][/URL]
    The wise do sleep...

  5. #105
    Vir
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    The link in the first post gives a 404.

  6. #106
    Inactive WesncIsMe is on a distinguished road WesncIsMe's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    many thanks for the download link andy =)

  7. #107
    <3
    IEF015 is a jewel in the rough IEF015 is a jewel in the rough IEF015 is a jewel in the rough IEF015's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Insta-DL Look's like a great map.

  8. #108
    Inactive seth1010 is on a distinguished road seth1010's Avatar
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    Exclamation Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    Um... broken link as of 2/25/08 3:59 PM
    [IMG]http://www.pre-alpha.com/phpscripts/newimage.php?out=2F4F4F&in=000000&fill=2F4F4F&sizex=16&sizey=16&x=16&y=16&width=32&height=32[/IMG]

  9. #109
    Wirererer sleepy2007 is on a distinguished road sleepy2007's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    can anyone who made this map give me and mate a hand.
    we are creating a map and we would like to include spawners like the ones in this map for the missile base. could you please tell me any information on how to make these from scratch or give me a link to a toutorial.

    thanks

  10. #110
    Inactive avien is on a distinguished road avien's Avatar
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    Default Re: Official WireMod construct map - gm_wireconstruct (RC HERE)

    It would be nice if this map could be changed to a night version where you can see space fully. It also would allow for people to use wiremod during the night and possibly make night contraptions.

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