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Thread: EGP v3 - Total Remake

  1. #21
    has a custom title mattwd0526's Avatar
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    Default Re: EGP v3 - Total Remake

    Why? Other than GPU diehards whining about people who haven't learned zasm being able to make nice displays, I really don't see a reason for it not to be

  2. #22
    Wire Sofaking Solece's Avatar
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    Default Re: EGP v3 - Total Remake

    Quote Originally Posted by mattwd0526 View Post
    Why? Other than GPU diehards whining about people who haven't learned zasm being able to make nice displays, I really don't see a reason for it not to be
    This

  3. #23
    aka Colonel Never Online Colonel Thirty Two's Avatar
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    Default Re: EGP v3 - Total Remake

    Quote Originally Posted by mattwd0526 View Post
    Why? Other than GPU diehards whining about people who haven't learned zasm being able to make nice displays, I really don't see a reason for it not to be
    This
    Last edited by Colonel Thirty Two; 06-14-2010 at 12:16 PM.

  4. #24
    Wire Sofaking N00bDud3's Avatar
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    Default Re: EGP v3 - Total Remake

    Quote Originally Posted by mattwd0526 View Post
    Why? Other than GPU diehards whining about people who haven't learned zasm being able to make nice displays, I really don't see a reason for it not to be
    This



  5. #25
    Ursus maritimus Drunkie's Avatar
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    Default Re: EGP v3 - Total Remake

    Quote Originally Posted by mattwd0526 View Post
    Why? Other than GPU diehards whining about people who haven't learned zasm being able to make nice displays, I really don't see a reason for it not to be
    I support this in becoming official, its a great tool to use for quick and easy displays.
    And there's no "GPU diehards" whining here; theres people whining about EGP becoming official.

  6. #26
    Wire Amateur Selig's Avatar
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    Default Re: EGP v3 - Total Remake

    Very interesting code, Divran, I especially love the dynamic object types. I was thinking of making a few generic elements so they can be drawn using a single index, instead of multiple (Such as a progress bar). It looks like it will be a rather simple matter with the re-write.

  7. #27
    Wire Sofaking feha's Avatar
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    Default Re: EGP v3 - Total Remake

    What I want is a egpParent(N,...) where N is the parent elements index, and ... is all the childs. Basicly makes it handle all those as element N (think holos/props).

  8. #28
    has a custom title mattwd0526's Avatar
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    Default Re: EGP v3 - Total Remake

    It would be nice if you formatted it as an addon:
    Code:
    "AddonInfo"
    {
    	"name"        "EGP v3 Beta"
    	"version"     "SVN"
    	"author_name" "Divran"
    	"author_url"  "http://www.wiremod.com/"
    	"info"        "Expression 2 Graphics Processor v3 Beta."
    	"override"    "0"
    }

  9. #29
    has a custom title mattwd0526's Avatar
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    Default Re: EGP v3 - Total Remake

    Bump with bug:

    Code:
    @name Test Chip
    @inputs Z:wirelink
    @outputs 
    @persist 
    Z:egpBox(1, vec2(50, 50), vec2(200, 200))
    returns

    Code:
    sv: Expression 2 (Test Chip): entities/gmod_wire_expression2/core/custom/EGP_Core.lua:275: attempt to call field 'IsValid' (a nil value)
    I do have UWSVN installed, which I'm assuming is the issue, however I have to start my homework so I can't test it

  10. #30
    Wire Sofaking Solece's Avatar
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    Default Re: EGP v3 - Total Remake

    Quote Originally Posted by mattwd0526 View Post
    Bump with bug:

    Code:
    @name Test Chip
    @inputs Z:wirelink
    @outputs 
    @persist 
    Z:egpBox(1, vec2(50, 50), vec2(200, 200))
    returns

    Code:
    sv: Expression 2 (Test Chip): entities/gmod_wire_expression2/core/custom/EGP_Core.lua:275: attempt to call field 'IsValid' (a nil value)
    I do have UWSVN installed, which I'm assuming is the issue, however I have to start my homework so I can't test it
    Same, I'm still waiting for him to answer:
    Quote Originally Posted by Solece
    I put the beta on my server, but it seems to be missing an info.txt, might want to put that in Divran
    Also, can you have EGPV2 and V3 on at the same time?

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