Ok I'm unsure wether or not to keep egpBox and egpBoxAngle or to remove egpBoxAngle and make egpBox rotateable.
You just need to remove EGP v2.
EDIT:
New "Camera" object. Unfortunately, it only works on the HUD entity, and not on the screen.
It does have a bug: If you have motion blur enabled, it freaks out and the motion blur is ALWAYS on while there is one of these cameras in sight.
I'm unsure whether or not I should add it, and whether or not it's worth adding.


1Likes
LinkBack URL
About LinkBacks




Reply With Quote




Bookmarks