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Thread: New wire light

  1. #21
    Wire Tutor chinoto's Avatar
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    Default Re: New wire light

    Apply forcing a physical light is far more limitted than a function because you can reposition a function by simply stating where it should be, whereas a physical light needs to worry about being trapped under a dumpster for example.
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  2. #22
    Wire Sofaking Wizard of Ass's Avatar
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    Default Re: New wire light

    Quote Originally Posted by chinoto View Post
    Apply forcing a physical light is far more limitted than a function because you can reposition a function by simply stating where it should be, whereas a physical light needs to worry about being trapped under a dumpster for example.
    Nocollide all+Nocollide world?
    seriously getting serious

  3. #23
    Bug Buster TomyLobo's Avatar
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    Default Re: New wire light

    that is effort
    and minges don't know how to nocollide-world

    also, using physics instead of simply setting the position will make the movement non-instantaneous, giving you at least a few ms of free sight.
    "It's easy to win forgiveness for being wrong; being right is what gets you into real trouble." - Bjarne Stroustrup

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  4. #24
    Wire Sofaking Wizard of Ass's Avatar
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    Default Re: New wire light

    Quote Originally Posted by TomyLobo View Post
    that is effort
    and minges don't know how to nocollide-world

    also, using physics instead of simply setting the position will make the movement non-instantaneous, giving you at least a few ms of free sight.
    But I think atleast 10% of all player know it.
    seriously getting serious

  5. #25
    Bug Buster TomyLobo's Avatar
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    Default Re: New wire light

    r1935: [Light] Added a wire_light_block cvar. Setting it to 1 will block all glow components of wire lights. This setting will not persist between sessions.
    Last edited by TomyLobo; 11-30-2009 at 01:40 AM.
    "It's easy to win forgiveness for being wrong; being right is what gets you into real trouble." - Bjarne Stroustrup

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  6. #26
    Wire Sofaking Wizard of Ass's Avatar
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    Default Re: New wire light

    Quote Originally Posted by TomyLobo View Post
    r1935: [Light] Added a wire_light_block cvar. Setting it to 1 will block all glow components of wire lights. This setting will not persist between sessions.
    Thank your for that.
    seriously getting serious

  7. #27
    Wire Amateur Spooky's Avatar
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    Default Re: New wire light

    That was really a improvement! Nice

  8. #28
    Bug Buster TomyLobo's Avatar
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    Default Re: New wire light

    is that you, spooky?
    "It's easy to win forgiveness for being wrong; being right is what gets you into real trouble." - Bjarne Stroustrup

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  9. #29
    Wire Amateur Nebual's Avatar
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    Default Re: New wire light

    I can't seem to get any anti-glow darkness, though the effect would be amazing. How were you doing that?

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