Okay forgive me if my code is a bit messy with EXP2. Im new to this, and this is something I just recently wrote up out of boredom for a Stargate RP-Like-Setting.
The point of it is to "spam" a target stargate so that there is always an incomming wormhole like seen in a few episodes of stargate SG-1.
Yeah I guess my code is messy, but thats because of the years of playing GraalOnline with the old GScript. Its what im used to. >.< (Cept to comment then we could use // or /*Code:##Created By JonLeon in ##Another random 2:00AM(EST) Morning. ##Wire SG to Stargate -> Cheveron (my choice) ##Wire Button to a Button (I used a toggled one >=] ) ##Wire from Stargate -> Dial to output Dial on Exp2 ##Enjoy =] @name Gate Dialer @inputs Button SG @outputs Dial @persist C if (Button == 1) {On = 1} if (On == 1 & SG == 0 ) { interval(10) #Initial pause between Addresses C = C+1 #Dials next Chev. if (C == 1) { Dial = 119 } #W if (C == 2) { Dial = 97 } #A if (C == 3) { Dial = 116 } #T if (C == 4) { Dial = 101 } #E if (C == 5) { Dial = 114 } #R if (C == 6) { Dial = 115 } #S if (C == 7) { Dial = 13} #<ENTER>Dont Change if (C == 8) {Dial = 0, C = 0, interval(1000) } #Added an interval at 8 so that it can take a pause #For the wormhole to establish before running #The Circuit Again. } #Here is the alphabet by Letter:Number #These are really lowercase but stargate loves them # A:97 B:98 C:99 D:100 E:101 # F:102 G:103 H:104 I:105 J:106 # K:107 L:108 M:109 N:110 O:111 # P:112 Q:113 R:114 S:115 T:116 # U:117 V:118 W:119 X:120 # Y:121 Z:122 <ENTER>:13
have multi
lines here
*/ )
Any Feedback would be nice. I just thought I would share this.


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