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Thread: The "Foxy" CPU.

  1. #11
    Wire Sofaking -=Fox=-'s Avatar
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    Default Re: The "Foxy" CPU.

    When I get a good grasp of interrupts I'll be more than eager to try and simplify it. At the moment... I'm kind of waiting for the Console screen to work and get a better understanding of how the highspeed link for the keyboard works as well...

    Then I'll actually have a use for interrupts, but I can try simple button press stuff... but that's not as near as fun...

    BP, definitely need to have a separate thread for Tutorials, there's quite a few of them floating around
    http://tiny.cc/OMFGWTFBBQ

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  2. #12
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    Default Re: The "Foxy" CPU.

    Quote Originally Posted by -=Fox=- View Post
    When I get a good grasp of interrupts I'll be more than eager to try and simplify it. At the moment... I'm kind of waiting for the Console screen to work and get a better understanding of how the highspeed link for the keyboard works as well...

    Then I'll actually have a use for interrupts, but I can try simple button press stuff... but that's not as near as fun...

    BP, definitely need to have a separate thread for Tutorials, there's quite a few of them floating around
    I'll teach you how to make user be able to call functions without even knowing their location in memory
    I'm a wire-crazy person with a tail.

    Take a daily journey into my brain

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  3. #13
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    Default Re: The "Foxy" CPU.

    Quote Originally Posted by Black Phoenix View Post
    I'll teach you how to make user be able to call functions without even knowing their location in memory

    Well good grief! I'm usually on the IRC by now... just check the IRC about this time (and about an hour ago) and I'm usually there.
    http://tiny.cc/OMFGWTFBBQ

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  4. #14
    GUN
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    Default Re: The "Foxy" CPU.

    is it possible to use opcodes on variables? like "out 0,ABC;" or "in 0,IN;" and/or others like "inc ABC;" and then is it possible to inc by an assigned amount?

    Maybe we're all gonna die, but we're gonna die in *really cool ways*.





  5. #15
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    Default Re: The "Foxy" CPU.

    Quote Originally Posted by GUN View Post
    is it possible to use opcodes on variables? like "out 0,ABC;" or "in 0,IN;" and/or others like "inc ABC;" and then is it possible to inc by an assigned amount?
    Yes, and yeah, incrementing by amount is "add" xD
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  6. #16
    GUN
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    Default Re: The "Foxy" CPU.

    Quote Originally Posted by Black Phoenix View Post
    Yes, and yeah, incrementing by amount is "add" xD
    i knew that /facepalm

    Maybe we're all gonna die, but we're gonna die in *really cool ways*.





  7. #17
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    Default Re: The "Foxy" CPU.

    This guide is awesome! Thank you for teaching us your learnings.

    I can't wait for section 5 o:
    Lick the capacitor, lose your tongue, visual cortex and heart function.
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  8. #18
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    Default Re: The "Foxy" CPU.

    In the section about the # sign, you got your destination and source registers mucked up.

  9. #19
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    Default Re: The "Foxy" CPU.

    Example Please?

    It's Instruction Destination,Source.... Like NASM

    mov #var,eax puts the contents of eax into the MEMORY location of var

    mov eax,#var takes the contents of that memory location and puts it into eax...

    What did I miss?
    Last edited by -=Fox=-; 10-01-2008 at 02:01 PM.
    http://tiny.cc/OMFGWTFBBQ

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  10. #20
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    Default Re: The "Foxy" CPU.

    Also, can we freely use our hashed variables instead of registers like eax, ebx etc?

    So mov #lol,#omg;
    would work fine?

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