+ Reply to Thread
Page 17 of 27 FirstFirst ... 71516171819 ... LastLast
Results 161 to 170 of 270

Thread: Wire GPU Tutorial: by Drunkie

  1. #161
    Ursus maritimus Drunkie's Avatar
    Join Date
    Feb 2009
    Location
    Canada
    Posts
    5,662
    Blog Entries
    1

    Default re: Wire GPU Tutorial: by Drunkie

    Well, I'm sure the video works fine for 99% of people viewing this thread. Just dont use firefox lol.

  2. #162
    Ursus maritimus Drunkie's Avatar
    Join Date
    Feb 2009
    Location
    Canada
    Posts
    5,662
    Blog Entries
    1

    Default re: Wire GPU Tutorial: by Drunkie

    I see that alot of people are still viewing this thread according to the view count. Does anyone have any suggestions for content or examples they'd like me to make? I'm in the mood to make some GPU stuff, so now would be the time to request things, or ask questions.

  3. #163
    Ursus maritimus Drunkie's Avatar
    Join Date
    Feb 2009
    Location
    Canada
    Posts
    5,662
    Blog Entries
    1

    Default re: Wire GPU Tutorial: by Drunkie



    Thank you Matte for inspiring me to learn matrix projection for the GPU.

  4. #164
    Wirererer bobthe2lol's Avatar
    Join Date
    Aug 2007
    Location
    US,NY
    Posts
    309

    Default re: Wire GPU Tutorial: by Drunkie

    :O Nice!

  5. #165
    Ursus maritimus Drunkie's Avatar
    Join Date
    Feb 2009
    Location
    Canada
    Posts
    5,662
    Blog Entries
    1

    Default re: Wire GPU Tutorial: by Drunkie

    I wanna remake the whole alphabet and display strings in 3d, but some letters have way too many polygons.

    Also, I wish there was an easier way to plot all the vertices with db. Would be nice to make a program that does it for you.

  6. #166
    Ursus maritimus Drunkie's Avatar
    Join Date
    Feb 2009
    Location
    Canada
    Posts
    5,662
    Blog Entries
    1

    Default re: Wire GPU Tutorial: by Drunkie

    Added another example; this ones a 3D Icosphere.


  7. #167
    Wire Sofaking Fizyk's Avatar
    Join Date
    Jun 2008
    Location
    Łomianki, Poland
    Posts
    740
    Blog Entries
    1

    Default re: Wire GPU Tutorial: by Drunkie

    Why call it an icosphere when it's an icosahedron?

    My programs: BIOS - Alcyone - Calculator - Notepad - Movie Player
    My tutorials: applyTorque - Quaternions - PID controllers
    Some other things I made: FT Chip - RK4 Solar System

  8. #168
    Ursus maritimus Drunkie's Avatar
    Join Date
    Feb 2009
    Location
    Canada
    Posts
    5,662
    Blog Entries
    1

    Default re: Wire GPU Tutorial: by Drunkie

    Quote Originally Posted by Fizyk View Post
    Why call it an icosphere when it's an icosahedron?
    The name kinda stuck to me because I based the 3D shape upon the hologram icosphere model.
    But yeah it's an icosahedron.

  9. #169
    has a custom title mattwd0526's Avatar
    Join Date
    Apr 2009
    Location
    Born Bostonian
    Posts
    2,652

    Default re: Wire GPU Tutorial: by Drunkie

    Could somebody please explain how I could, using E2/Wirelink, get a vec2f with inputted values in the GPU?
    I know how to get numbers and strings, but I saw nothing in the tutorial about getting vec2fs.

  10. #170
    Spucatum Tauri Bull's Avatar
    Join Date
    Jun 2008
    Location
    Finland
    Posts
    6,009

    Default re: Wire GPU Tutorial: by Drunkie

    Use E2 to write the x and y component to two different cells.

    mov #whateveryourvectoriscalled.x , #54732 ; <- random typed numbers
    mov #whateveryourvectoriscalled.y , #54733 ;

    and define the vec2f as normal.
    My signature has a point.
    Quote Originally Posted by Squeakyneb View Post
    when l3ulletje says do it, do it.
    That

    Quote Originally Posted by Anticept View Post
    By the way, Bull is in charge.

+ Reply to Thread
Page 17 of 27 FirstFirst ... 71516171819 ... LastLast

LinkBacks (?)

  1. 03-02-2010, 02:10 PM
  2. 02-14-2010, 06:42 AM
  3. 02-14-2010, 04:41 AM

Similar Threads

  1. Slot Machine [GPU + E2]
    By Drunkie in forum Finished contraptions
    Replies: 69
    Last Post: 11-13-2010, 04:39 PM
  2. Drunkie's Arcade Game - Skee Ball
    By Drunkie in forum Finished contraptions
    Replies: 21
    Last Post: 11-06-2010, 07:06 PM
  3. Drunkie's Pub
    By Drunkie in forum Servers
    Replies: 339
    Last Post: 06-08-2010, 12:06 AM
  4. DrunKie's iPod custom?
    By Fear57 in forum Wiremod General Chat
    Replies: 19
    Last Post: 12-01-2009, 03:56 PM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
proceed-collector
proceed-collector
proceed-collector
proceed-collector
linguistic-parrots
linguistic-parrots
linguistic-parrots
linguistic-parrots