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Thread: Useful Information About the zGPU

  1. #1
    Wirererer Xandaros's Avatar
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    Default Useful Information About the zGPU

    Hello! I thought I'll help you a little

    Memory Addresses(from BlackPhoenix):
    Code:
    [65525] - Horizontal image scale
    [65524] - Vertical image scale
    [65523] - Hardware scale
    [65522] - Rotation (0 - 0*, 1 - 90*, 2 - 180*, 3 - 270*)
    
    [65515] - Image width (800) (for dcvxpipe 1)
    [65514] - Image height (600) (for dcvxpipe 1)
    [65513] - Real screen ratio (READONLY)
    
    [65505] - Cursor X (0..1)
    [65504] - Cursor Y (0..1)
    [65503] - Cursor visible
    
    [65485] - Circle quality (3..64)
    [65484] - Offset Point X
    [65483] - Offset Point Y
    [65482] - Rotation (rad)
    [65481] - Scale
    [65480] - Center point X
    [65479] - Center point Y
    [65478] - Circle start (rad)
    [65477] - Circle end (rad)
    [65476] - Line width (1)
    Opcodes(from Borsty):
    Scripting for Black Phoenix'S Wiremod GPU by Borsty

    I'm too lazy to copy them

    Example Programs(by many people; idea by Hitman271):
    http://www.wiremod.com/forum/cpu-tut...-programs.html

    Others(from Myself):
    You can use the CPU->GPU connection, just like the normal Hi-SPeed connection, although you have to flush the memory of the gpu,
    by wiring something constantly changing to the GPU.(such as random[recommended], timer, etc)

    Keep in mind, that the default color is black. YOu always have to change it, if you want to see something.

    Values, vectors, etc. are set after the DEXIT, before, there is the code.



    I hope this will help a little
    That thingy with the color and the dexit were my first mistakes and I were unable for a long time to figure it out.
    Hope ppl won't have the same problems now

    btw: can someone explain me the matrix shit?

    Xan
    Last edited by Xandaros; 12-01-2008 at 12:56 PM.
    I love very poor avatars

    Quote Originally Posted by Dav1d View Post
    It's too big to copy all in one.

  2. #2
    Wire Sofaking Hitman271's Avatar
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    Default Re: Useful Information About the zGPU

    Quote Originally Posted by Anticept View Post
    This is not some place where you can toss your dick around and expect people to suck it.
    Community Gpu Thread. Post Yours!

    Bouncy Ball

  3. #3
    GMech Developer InfectiousFight's Avatar
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    Default Re: Useful Information About the zGPU

    Can you elaborate a little more on using a CPU and GPU in tandem?

  4. #4
    Wire Sofaking Hitman271's Avatar
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    Default Re: Useful Information About the zGPU

    Well, the cpu's membus can go directly to the gpu. But not the other way around.

    You can ONLY write values to the gpu, not read them. Maybe of the gpu being unique to each player or something like that.
    Quote Originally Posted by Anticept View Post
    This is not some place where you can toss your dick around and expect people to suck it.
    Community Gpu Thread. Post Yours!

    Bouncy Ball

  5. #5
    GMech Developer InfectiousFight's Avatar
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    Default Re: Useful Information About the zGPU

    I mean, what is the address space range of the GPU? 65526?

  6. #6
    Wire Sofaking Hitman271's Avatar
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    Default Re: Useful Information About the zGPU

    No, it's the exact same as the cpu, 65535
    Quote Originally Posted by Anticept View Post
    This is not some place where you can toss your dick around and expect people to suck it.
    Community Gpu Thread. Post Yours!

    Bouncy Ball

  7. #7
    Wirererer Xandaros's Avatar
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    Default Re: Useful Information About the zGPU

    The gpu itself has the address range 1 to 65546

    The upper part, 65536 to 65546 is for the high speed connection.

    Xan
    I love very poor avatars

    Quote Originally Posted by Dav1d View Post
    It's too big to copy all in one.

  8. #8
    That furred thing Black Phoenix's Avatar
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    Default Re: Useful Information About the zGPU

    Actually GPU RAM is 0..65535 (65536 bytes), and you can write anywhere, but last 1024+1024 bytes are registers and ports (ports are auto-flushed if changed)
    I'm a wire-crazy person with a tail.

    Take a daily journey into my brain

    D2K5

  9. #9
    Wire Noob Downsider's Avatar
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    Default Re: Useful Information About the zGPU

    Sticky and add more info, please.

  10. #10
    Wire Noob Jcd1230's Avatar
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    Default Re: Useful Information About the zGPU

    Cool guide... Would be helpful if I knew anything about ZASM

    A few minutes ago i looked at black pheonix's tut on the wired cpu...
    I GOT SO CONFUZZLED.
    So this doesnt really help... well.... it does... in a way... but not really.
    Everything in wire has never confused me for as long as the CPU and GPU have, and i still don't know how to use them!

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