Just how close is this to being implemented and updated in the svn?
We are SO CLOSE to nested Gmod.
That picture imitating Windows GUI is very exciting.
Just how close is this to being implemented and updated in the svn?
These may be stupid questions but i'm just going to go ahead and ask them.
I see the nice little buttons on the GUI and i'm wondering is the button pressable? Can we check if its pressed and act on it?
e.g On/Off button? as in power. Could I make a button say Thrusters and when its pressed write Status: Online Then if its pressed agean Status: Offline at the top of the screen? (and output 1/0 to a Data Port depending on the status)
Also will we be able to make sliders? and output depending on sliders position?
-Riddler
Last edited by Riddler; 07-03-2008 at 07:52 PM. Reason: Slider question
Yessssss do thisThere should be a version of this with a transparent background for things like HUDs on an aircraft or something.
It still looks incredibly orgasmically useful and I hope to see this very, very soon.
Is this part of this big upate?[CHANGED] Moved Console Screen to GPU rendering engine ("GPURender Beta")
Just want to say, that if I use more than one console screen (for example two Wire PC's), all screens show the same.
And YES!, I'm sure I wired everything correct.
Needz moar Lua
Any idea when we can expect the GPU?![]()
Soon we will be able to build our own computers in garrysmod omg wtf???
<3
Couple of questions:
1) Any ideas on when the wire GPU will be ready and put in the SVN?
2) Will the new version of CPU work fully with old CPU (current) code?
3) How much is actually completed of the CPU+GPU update?![]()
1) No idea
2) Yeah, it's 100% compatible, I'm not garry, I try to keep backwards compatible with stuff xD
3) CPU is 100% ready, just have to fix syntax errors in 80kb of lua I wrote without syntax check, and GPU has same for virtual machine, plus fix some opcodes, minus the 3d
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