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Thread: New Chip "Wire Core" Model Skins going invisible

  1. #1
    Wire Noob hi_tech_guy_18's Avatar
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    Default New Chip "Wire Core" Model Skins going invisible

    New Chip "Wire Core" Model Skins going invisible

    They Keep going invisible on some PHX3 Props Its annoying

    Side note Bring back the old "AMD 64" Skin ones
    and Implement these New "Wire Core" ones as New added ones
    Gives more choice

  2. #2
    Wire Noob hi_tech_guy_18's Avatar
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    Default

    Snapshot

  3. #3
    Wire Noob hi_tech_guy_18's Avatar
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  4. #4
    Wire Sofaking -=Fox=-'s Avatar
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    Default

    I can confirm this, it happens to me too. It's a bit irritating...

  5. #5
    hurrr physics Tolyzor's Avatar
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    Default

    confirmed

  6. #6
    Official Bastard of Wire Jat Goodwin's Avatar
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    Default

    Im the one that made the wire core thingy.
    The AMD skins are still there. Or they should be, I think its a problem with the VMT. Ill check the amd skins and the core skin.

    Oh my bad, it seems the AMD got overwritten, ill have it fixed in a jiffy.

    Well I know exactly how to fix it, just I don't have any svn access, so for those of you who want to fix it yourself, goto: addons\wire model pack 1\materials\models\cheeze\wires

    and go down to x2_logo.VTF and revert it to something a bit older like 700.

    Then open up x3_logo.VMT and remove the line that says: "$translucent" 1
    Some how the x2_logo (amd) got overwritten with a odd version of the wire core.
    And the VMT that needed fixing was just a typo.

    The files I gave to whoever updated it accidentally had a altered AMD skin.
    Last edited by Jat Goodwin; 01-06-2009 at 11:03 PM.

  7. #7
    Have plane will travel Anticept's Avatar
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    Committed.

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