This sounds more like a major bug, but I can't confirm it as I've never saved a map state.
I'm not sure if this has already been brought up (and if so, I apologize, the forum search wasn't very helpful), or if it's just how my game/system acts,
but whenever I save a game on Garry's Mod that includes wiring somewhere on the map, it locks up the game and closes it without warning once you look at any wiring.
Does this happen for anyone else?
This sounds more like a major bug, but I can't confirm it as I've never saved a map state.
As long as i can remember wire has dissagreed with saves. My only reccomendation is to use the advanced duplicator.
My client crashes at exactly 5 seconds into a saved game. No matter what. No idea why though.
I posted this a while back, my problem is target finders...
Yes, I too have found myself forced to employ the Advanced Duplicator instead of Saves. I get a crash shortly after loading a Save.
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