Re: Hoverball Simulation with Thrusters, GPS , Numpad Inputs and E-Gate Wtf are you talking about.
I can make it go to any height I want it to by using number pad.
It depends on what number pad I'm using. If I was using advanced input it would simply add that number to the number inside the thing and when I change the number it would change accordingly.
I'm using Dual input though because I can have 2 keys, (-) and (+) (+) adds 10 while (-) adds -10, or subtracts 10, same thing. |