It happens with any E2 that manipulates props. (Set material, position, prop create...)
I want to set a chips angle by the yaw of the owners eyeangle, but I dont know how. I tried entity():setAng(owner():angles():yaw()) but that did work.
Then why are you releasing something you are not even proud of? We do not demand you to do that, nor you are required to do it. Release something you've
The normal cos looks like this.
registerFunction("cos", "n", "n", function(self, args)
local op1 = args
Var = cosr(curtime())
local Delta = $Var