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    by Published on 08-14-2010 10:04 AM
    Categories:
    1. Wiremod

    Published by: Anticept

    I bumped into this program called Gource, which is some kind of git log visualization ...
    by Published on 07-26-2010 05:51 AM
    Categories:
    1. Wiremod
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    Published by: Anticept

    Normally I don't browse the contraptions and saves forum, usually because a lot of contraptions don't interest me or are "Made with minges in mind." However, I found this one to be a very novel idea, and thereby deserves a front page shout out.

    I present: The Roflcopter.


    ...
    by Published on 07-16-2010 08:59 AM
    Categories:
    1. CMS

    Already we have had to delete a few blogs because they were pointless or had test messages that really could have just been previewed. We at wiremod want the blogs to be just as mentally stimulating as we try to make the forum.
    ...

  • Recent Forum Posts

    Drunkie

    Re: wire txt files server access via E2

    You could use the custom httpGet() function for this, but it retrieves the source code of the page so you have to parse the text.
    ...

    Drunkie 09-02-2010 Go to last post
    crichards

    Re: E2 chip and camera help

    Read my first paragraph again.

    "You need to wire in "Direction" and "Position" of something relative to the driver as well, such as the Pod itself."



    @inputs Cam:wirelink
    ...

    crichards 09-02-2010 Go to last post
    Divran

    Re: ->Output

    [E2] Made -> work for outputs. Returns the number of wires to the output.

    I couldn't use <- because it would conflict with the comparison

    A < -B

    But using -> works just fine!

    Divran 09-02-2010 Go to last post
    TylerB

    Re: EGP v3 - Total Remake

    BECAUSE MOST SERVER ONLY HAVE SHITTY EGP2 IN UWSVN, DERP FACE.
    /caps

    TylerB 09-02-2010 Go to last post
    Divran

    Re: Perfect angle force?

    TargetAngle = Whatever you want
    E = Your entity
    Torque = E:toLocal(rotationVector(quat(TargetAngle)/quat(E))+E:pos())
    E:applyTorque((Torque*1000-E:angVelVector()*20)*E:inertia())

    1: Copy
    2:...

    Divran 09-02-2010 Go to last post
  • Recent Blog Posts

    A simple falling sand clone

    Hello forum. earlier today, i watched a Worms video and decided i wanted to make some sort of deformable terrain in C#. this is actually what i came up with. its like falling sand, but it has a...

    08-27-2010 09:13 PM

    Musician.. For Musicians: Daily Blog 3#

    Welcome to another episode of my daily blog! There is alot of things to talk about today. First of, I have hit my personal record on the amount of bands I'm in. Currently, I'm in 4 bands, and soon...

    08-28-2010 12:42 AM

    Vanguard Two, part one.

    Starting a new project of this scale always leaves me a bit giddy - so many open possibilities, so many routes to take, so many gruesome mistakes waiting to happen at the slightest mistap of a...

    08-31-2010 03:15 PM
  • Recent Article Comments Widget

    DanKing

    This article was originally published in forum thread: Wire SVN visualized started by... Go to last post

    Wire SVN visualized

    DanKing on 08-19-2010
    feha

    Ok, where you find that link?

    Only thread for this I found is:
    Wire SVN visualized

    And I... Go to last post

    Wire SVN visualized

    feha on 08-19-2010
    Azrael

    http://www.wiremod.com/forum/wiremod-general-chat/22007-wire-svn-visualized.html Go to last post

    Wire SVN visualized

    Azrael on 08-19-2010
    Evac

    You can do that your self, spawn it frozen and press R with weld tool on each main prop (PHX prop... Go to last post

    RoflCopter [Release]

    Evac on 08-18-2010
    Lancelot

    Quite good, although it would be nice to have an indestructible version for fun. Go to last post

    RoflCopter [Release]

    Lancelot on 08-18-2010
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